Kenshi
Swamp Raptors and Gates
I haven't seen much about people complaining about Raptors once they have walls. Well I have walls and a gate, and the hoard of raptors break the gate down in a few seconds and march in and eat the food anyways. Now this was from a fresh start on the edge of Border / Swamp zones. And the walls did help at least stem some of the tide of them from coming in to eat the crops, at least from one of the directions.

Is the solution to build a straight way with onlooking ranged attacks from turrets or something? I suspect that might help later, but I'm just shy of getting that. As you can imagine, I spend a bit of my selling budget on foods. Although I have at least got to where I can cook some veges, so I just buy them instead of grow them. Evidently, I've created some sort of Raptor Feedbin Reserve, and after a few in game weeks, it seems theres more and more of them. I fear the future.
Last edited by PH4T3 <*.*>; May 1, 2017 @ 6:44pm
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Showing 1-15 of 28 comments
Oolae May 1, 2017 @ 5:19pm 
I experienced the same situation you describe: tried to build a base just to spend most of my time and resources to fend off raptors trying to eat my initial set of crops. I wondered, just like yourself, if with walls and gates (and maybe their updated versions), I could keep raptors out... to no avail.

I ended moving my base far from raptor land (swamps, HN, some parts of border)... and never been happier!
swamp raptors are much tougher then river raptors
stuguy909 May 1, 2017 @ 5:22pm 
Same, I got swamp raptor horded as soon as my rice farms had rice. I had level 4 walls and a big narly gate and they ate right through. Everyone aggroed, mostly low level workers supporting a few heavy hitters that were not in the base at the time. Most everyone was killed, some eatten, I was able to come back and save a few with the heavies.

edit: next time I would try gunners at the gates. If that doesn't do much, then I will make a gameplay / balance suggestion, as swamp raptors should be a nuissance, but something must be given to the player to work towards in order to cancel out the threat.

edit2: If you are new, try building a base in the Holy land. River Raptors do not try to push gates down. I have made a bunch of bases on many different characters. Swampland is a challenge for those who want non-stop action. I am always being attacked by bandits, chased by monsters, or captured by slavers in the swamp. Do not go there unless you are fast, strong, or both.

edit3: electrified gates could be a good mod or upgrade to make in the game. Good for keeping out pests, but not raiders, so long as you have power.
Last edited by stuguy909; May 1, 2017 @ 5:32pm
best thing to do is create two gate entrance. with a long wall between the gates lined with turrets.
this version is a lot smaller but i only deal with river raptors.
http://steamcommunity.com/sharedfiles/filedetails/?id=915587144

You need an active defence to handle the raptors, and those are turrets plus how you design your entrance to your base.

i have a tower where i can fill up with people to take on the hoards of raptors or i can take them along the walls.

most times i leave my gates open and just fight them by hand. great for combat training for my low levels, But i stay away from swamp raptors but that's because mine have combat stats in the 40 to 50's range ( Mod )

This might sound harsh but,
basically if you can't handle the raptors you should move out until your ready to handle them.
Oolae May 1, 2017 @ 5:44pm 
Originally posted by stuguy909:
edit2: If you are new, try building a base in the Holy land. River Raptors do not try to push gates down. I have made a bunch of bases on many different characters. Swampland is a challenge for those who want non-stop action. I am always being attacked by bandits, chased by monsters, or captured by slavers in the swamp. Do not go there unless you are fast, strong, or both.

I can atest that in the current build, river raptors in HN (i.e. the beautiful river delta) will eat through level 1 gates! Are you using higher level walls/gates?
Nadlug May 1, 2017 @ 5:53pm 
Originally posted by PH4T3 <*.*>:

Is the solution to build a straight way with onlooking ranged attacks from turrets or something?

Build a Killbox at the gate. Essentually a V or U shaped indentation with the gate at the lowest part giving turrets on the walls of the indentation optimal firing arcs on anyone or anything that attacks your gates. Youl still need active engineers reapiring the gate as its damaged to prevent a break in, Doubly so with Swamp raptors.
PH4T3 <*.*> May 1, 2017 @ 5:58pm 
Thanks for all the responses. I suppose its mostly location for me, although I am right on the edge of the zone, they smells those crops from miles away. Never got a crop to get past about 65% of growth. It use to be like 3 different directions they would all come at the same time with huge packs. It's like the AI knew where these were and some sort of e-vite goes out and yeah like the others said it gets rought at times. Really been funding the whole operation off of just rock and building material sales as I can't really produce much else other than water. Although I am wondering if they eat the cotton crops or hemp? If not .. I might have a semi-solution for now.

But it looks like I need to move at some point :( But saving up to move like in RL is an issue due to the whole food scenario. And without mods, even if I did kill all these raptors, the only food I would get out of it is my own crops. But that was still be a tasty meal .. some day .. some day ... looks like I picked a bad spot .. looks like time to head north...
Nadlug May 1, 2017 @ 6:15pm 
Originally posted by PH4T3 <*.*>:
It's like the AI knew where these were and some sort of e-vite goes out and yeah like the others said it gets rought at times.

Thats because they do, they spawn around your base with the specific task to eat crops. It is annoying but base managment is really Really Dull. The system isnt desireable as it is now and wll get better in the future. For now though it is what it is.
Originally posted by PH4T3 <*.*>:
Although I am wondering if they eat the cotton crops or hemp? If not .. I might have a semi-solution for now.
Yep they eat anything, Wheat, hemp, cotton, rice, greenfruit from traditional farms and hydroponics alike.

Originally posted by PH4T3 <*.*>:
But it looks like I need to move at some point :( But saving up to move like in RL is an issue due to the whole food scenario.
You can turn down the squad density and frequency slider which will reduce the groups sizes. Typicly i find the first bunch is always the biggest and after that their waves thin out so if you can handle that big initial group your pretty much set for all the others. Just make sure the people you dont want fighting are set to passive. They will still defend themselves, but they wont run headlong into combat otherwise.

As far as settling elsewhere try finding a good spot in the Shek territories. There are no raptors there and the only hostiles youl encounter are few and far in between. Your not likely to win a fight agaisnt them but they arnt like swamp raptors and blood spiders which will just kill you outright.
Last edited by Nadlug; May 1, 2017 @ 6:17pm
PH4T3 <*.*> May 1, 2017 @ 6:42pm 
Yeah the area looks arid where I am .. but somehow its considered swamp. Luckily I haven't seen any spiders, just 2 to 3 dozen hungry dinos. Its best to let them just have it. Usually I just click everyone and have them do laps in the open part of the base while the dinos graze then let them return to their jobs after they leave. Sometimes someone gets left behind or was doing something that took a while and got done and pops out and gets mobbed by a dino moshpit.

Luckily, none have died, and usually they dinos leave after the foods gone, so wait it out, heal someone up, throw them on a bed. Oh good, the person that hauls goods is knocked out, time to send fatty mcgee to sell the rock piles for the veggie scraps up the road. The good thing is, the people that get beatup end up gaining a point or 2 or defense for their efforts, and recover in time. But every once in a while I get books or something non survival goods and feel like I am progressing, just at a much lower pace. But its good to know that I will need to either get some ranged defense or move if I want to grow anything.

Last edited by PH4T3 <*.*>; May 1, 2017 @ 6:44pm
mars May 1, 2017 @ 8:16pm 
im in greenlands in holy territory, this is insane, the river raptors just decimate my entire team, most of which are armed with horse choppers. hungry bandits are not an issue, but the river raptors, even a small force of them, will completely destroy my town if i start a farm.

i have deleted my farms since my first encounter, having to build and entire settlement with turrets and gates before farming is viable is sort of stupid.
Originally posted by Avain:
i have deleted my farms since my first encounter, having to build and entire settlement with turrets and gates before farming is viable is sort of stupid.

you can farm in other parts of the map with out interferance of raptors. And as you said, you dismantled your base, which is good becuase if river raptors are kicking your tush then your crew is to low level to handle the area.
Aurelia May 2, 2017 @ 12:20am 
It's actually not that difficult.. I started a new game in the swamplands (stupid idea, those blood spiders have been a pain in the toosh).

Right now, i have extended my settlements into two major area. One in holy nation, after getting the swampland base set up to be self-sustaining and self-protecting.

I have a fairly small squad in the swamplands, of whom I think only 2 people have thus far reached 20~ in combat skills. The rest are still 10-19, some even less.

With level 2 walls, and 2 (unupgraded) mounted turrets, I have 3 people with Engineer as their top perma job. They have other tasks they need to do aswell, but the moment the gate comes under attack by swamp raptors, those three drop what they're doing and rush to repair the gate. The raptors will eventually break through, but between the engineers extending the lifetime of the gate, the two gunners do enough damage that some of the raptors don't make it through the gate, and the rest are weak enough to be picked off by my remaining units.

http://steamcommunity.com/sharedfiles/filedetails/?id=917652037
Nadlug May 2, 2017 @ 3:43am 
Originally posted by Avain:
hungry bandits are not an issue,
Hungry bandits are the weakest of all the hostiles in the game.
Aligetion May 2, 2017 @ 1:16pm 
River Raptors
is any trick to shot them out via crossbows befor they reach gate or farm and commitet crime?(they are ignored until commit crime)
im dont want to watch for gates all the time (raptors just show up again 5 min late and again and againt etc:D) sorry fr any deouble posts if show up im to lazy to search :D
Originally posted by Aligetion:
sorry fr any deouble posts if show up im to lazy to search :D

Merged with this topic as it discuses the same points your asking about.
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Date Posted: May 1, 2017 @ 5:11pm
Posts: 28