Kenshi
DOTEIRO May 20, 2017 @ 1:45pm
Best way to train fighting skills
I don't know if it just happen with me, but... No matter if i have 30-50 attack stats in my character, doesnt make any difference, so, maybe i need to train my character for a specific weapon? Someone can please explain how fighting stats work and the best way to train these ones?
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Showing 1-15 of 19 comments
training in each weapon class gives its own bonuses for those types of weapons
even if you have high combat skill. you could still be sub par because you dont know a weapon class.
also quality of weapon matters as well.
Erei May 20, 2017 @ 3:10pm 
It might be speed related to. Make sure your strength and dexterity are high enough. The "heavy weapon" mentioned are actually the weight, not the weapon category.

Dexterity will increase your attack and blocking speed, which prevent you from being staggered and never landing a blow, while it will also make you attack faster. Which is always good.


The 40-50stats is basically a soft cap. You'll have a hard time increasing it after that, due to the majority of ennemies being below that cap. Otherwise, a trip through the fog islands, tying people to poles for massive princes and heavy waves is very efficient (but it can get out of hand quickly, be sure to know what you are doing). Mechanical enemies in the ruins to. And so are prisonners.
Last edited by Erei; May 20, 2017 @ 3:14pm
Drakenson May 20, 2017 @ 3:10pm 
In terms of training, the best way is to kidnap an enemy NPC. Preferably with decent combat stats.
Most people kidnap the Dust Bandit King since he's fixed to his location + has decent combat stats for a unique NPC. Beat him up, heal him, give him good armor + a crappy weapon, and throw him into a cage you own, in a house you built. Get your recruits inside, along with a character that can 'finish him/the Dust Bandit King', and keep that character on Passive. Let your recruits fight the Dust Bandit King, and allow your more experienced character to finish him if your recruits cannot. You can train indefinitely as long as you keep healing the Dust Bandit King and throw him into the cage, letting him out to get beat up again and again.
DOTEIRO May 20, 2017 @ 5:24pm 
Amazing info, thank you guys.
Last edited by DOTEIRO; May 20, 2017 @ 5:24pm
Nadlug May 20, 2017 @ 6:13pm 
It might also help if you state specificly what you are trying to do, and waht your trying to fight.

Some weapon classes (katanas and sabres) are undeniably better in the early stages of a caracters progression as opposed to more heavier Hacker or heavy/blunt weapon types.

Generally though you want the fastest weapon you can get your hands on at first. You might not win fights immediately, but you will be able to make more attempted attacks and blocks before you get knocked out.
Last edited by Nadlug; May 20, 2017 @ 6:14pm
KDR264 May 20, 2017 @ 6:31pm 
Here's a question, could you level up your dexterity by fighting unarmed? The theory is the lighter the weapon the more dexterity xp right?
Nadlug May 20, 2017 @ 6:32pm 
Originally posted by Tim:
Here's a question, could you level up your dexterity by fighting unarmed? The theory is the lighter the weapon the more dexterity xp right?

No Dex/Str exp is based off the damage type delt. Cut = Dex, Blunt = Str. Unarmed is strictly blunt so you get only strength exp.

Total encumbrence does impact strength exp as well but weight alone has no influence on dexterity exp.

That being said the lighter weapons typicly deal more cutting damage than blunt or exclusivly deal cutting damage only.
Last edited by Nadlug; May 20, 2017 @ 6:35pm
ZombiePotatoSalad May 20, 2017 @ 7:52pm 
Originally posted by dfsjalkfdsjafklasjfdasfjlkj:
Amazing info, thank you guys.

There is a mod that adds training weapons, as well. Equip your recruit and their opponent with one, and have them fight. Your recruit will level up in attack and defense skills, however I don't think this increases Toughness (haven't used it yet in my game, not sure). It's the safest way to train, as you don't have to waste medical supplies on the "punching bag."
Nadlug May 20, 2017 @ 8:24pm 
Originally posted by ZombiePotatoSalad:
however I don't think this increases Toughness (haven't used it yet in my game, not sure).

Toughness is trained by getting taking damage/getting beaten up. For the most part its like Athletics. You just get it passively as you play and there isnt much point in spending extra effort on training it specificly.
Shidan May 20, 2017 @ 8:46pm 
Originally posted by Nadlug:
Originally posted by Tim:
Here's a question, could you level up your dexterity by fighting unarmed? The theory is the lighter the weapon the more dexterity xp right?

No Dex/Str exp is based off the damage type delt. Cut = Dex, Blunt = Str. Unarmed is strictly blunt so you get only strength exp.

Not quite. Cut = Dex, but for Strength it's based on the weight of the weapon compared to your Strength level. For ideal training speed, you want one 20 kg over your level.

Unarmed also breaks the rules and trains Dex at a higher rate than it should based on it's damage, or at least it did during my tests a few months ago. In fact, it trained it at a higher rate than a katana did.
NotFuji May 20, 2017 @ 8:48pm 
Get a couple guys, set them to block, and load their backpacks full of rocks for the first few battles (and lose). After their defense, strength, and toughness are high enough, only then let them work on attack.

Doing lots of damage doesn't count for much if your guys are still made of wet pasta.
DOTEIRO May 21, 2017 @ 9:48am 
Hey, i saw one guy kidnapping some good fighters and then giving food, healing them, after some time, he would be able to recruit these guys, is this even possible? Cause i saw one mod about "Recruitable Prisioner", so, theres no sense having a mod, if i could make it in game.

Is this possible without modding?
Nadlug May 21, 2017 @ 10:24am 
Mods are created by using the games tools. Specificly the FCS. So yes it is possbile that is why its called a mod.

Once diplomacy gets flehsed out thoes features will become a part of the game.
My skills are taking ages to increase. If i fight against Npcs that are in their 70s / 80s while wearing masterwork armor and use high tier weapons (ET3/meitou etc) will it hinder the skill-climbing process? Would using shoddy grade and low tier weapons speed up the process?
キールス Feb 26, 2020 @ 6:30pm 
Originally posted by Cig:
My skills are taking ages to increase. If i fight against Npcs that are in their 70s / 80s while wearing masterwork armor and use high tier weapons (ET3/meitou etc) will it hinder the skill-climbing process? Would using shoddy grade and low tier weapons speed up the process?
You should wear high/specialist/mastergrade armor while using a weak weapon you wish to train on, probably below refitted. You get melee attack, defense and weapon mastery xp for each hit/block that you do which means you get more xp from a fight the longer it lasts.
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Date Posted: May 20, 2017 @ 1:45pm
Posts: 19