Death Must Die

Death Must Die

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noisyturtle Apr 22, 2024 @ 2:56pm
Gernade guys in Act II need a nerf
No one is supposed to be that accurate or fast with grenades, they are unbalanced run ruiners that detract fun from the game the moment they show up.
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Showing 1-15 of 15 comments
RiskoDad Apr 22, 2024 @ 3:10pm 
Grrrrrrrrr
MrSmiley Apr 22, 2024 @ 3:16pm 
For me they depend on visual clutter. If My stuff doesnt take up the whole screen you can see the grenade long before it lands and just walk accordingly, if I am using any fire I cant see anything though
pozertron Apr 22, 2024 @ 3:32pm 
The carpet bombers are flying faster than fully upgraded Master class Ravens. Literally unkillable as a summoner.
MrQun Apr 22, 2024 @ 3:32pm 
Yeah, and there these slender female like enemies that are able to damage you out of no where. Like seriously, I am getting hit with explosions that spawn under my feet instantly. These enemies are a real killer especially if you like to do no damage runs.
Coyote Apr 22, 2024 @ 3:40pm 
Build your character to deal with them.
If they are too fast for you, then pick offensive capabilities that destroy them, regardless of where they are... like lightning. Or slow them down in the time bubble.
Archivist Apr 22, 2024 @ 3:43pm 
Originally posted by MrQun:
Yeah, and there these slender female like enemies that are able to damage you out of no where. Like seriously, I am getting hit with explosions that spawn under my feet instantly. These enemies are a real killer especially if you like to do no damage runs.
Yeah, they definitely need a better indicator that they're about to attack
Kageromero Apr 22, 2024 @ 3:49pm 
Now that I've gotten used to dealing with them, they arent that bad at all, but their accuracy is too good for not having put any points into improving enemy aim. That should be their fully buffed accuracy
hajabuba Apr 22, 2024 @ 4:00pm 
They just throw things predicting your movement, just don't always go in staight line and its fine. Running in circles/zigzags worked for me.
THE GOOSE Apr 22, 2024 @ 4:03pm 
they throw the nades where youre going to be so use that to predict them. ive found walking down in a zigzag motion meant basically never getting hit
UndeadLich Apr 22, 2024 @ 4:03pm 
they laugh whenever they throw a bomb, change directions in timing with the laughing.
Powerhorder Apr 22, 2024 @ 4:14pm 
yeah they are annoying but for me its just there speed most of the new enemies in act 2 are just really fast and constantly run away which is very annoying
noisyturtle Apr 22, 2024 @ 4:15pm 
Originally posted by UndeadLich:
they laugh whenever they throw a bomb, change directions in timing with the laughing.
That's actually a great tip, ty
doombybbr Apr 22, 2024 @ 4:21pm 
No

Dodge charges need a buff
Olari_ Apr 23, 2024 @ 10:51pm 
Use the difficulty modifier that makes enemies predict movement by 60% and walk in circles. They literally cant hit you.
TwoDucksOneAnus Apr 24, 2024 @ 1:14am 
You can body block them if you get in front of them and shimmy side to side while backing up. Honestly, it trivializes them once you get used to it.
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Showing 1-15 of 15 comments
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Date Posted: Apr 22, 2024 @ 2:56pm
Posts: 15