Killing Floor 2

Killing Floor 2

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Toxsicity Jan 8, 2017 @ 2:37pm
thirdperson?
Do you think there might be thirdperson option sometime in the future maybe? I really like thirdperson games and it would be cool if they implimented this cool feature?
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Showing 1-15 of 15 comments
Bad Harmony Jan 8, 2017 @ 3:02pm 
I doubt they will ever implement such a thing. It's called FPS for a reason.

Also you can already switch to tp. When you beat the boss and win the game, every player left alive will be able to move, shoot and interact for some seconds, in third person.
screeno42 Jan 8, 2017 @ 5:49pm 
The main issue here is the fact that this is a first person shooter. The zeds in PvP have a third person cam though.
CursedPanther Jan 8, 2017 @ 5:59pm 
If there is a cover element in the game then I can see why anyone will want a TPS mode. But there isn't one in KF2. Let's keep things the way they are.
BunnyInAHat Jan 8, 2017 @ 8:07pm 
Join a server with two ppl, BOOM! You are a third person.
Bindal Jan 10, 2017 @ 4:12am 
Originally posted by CursedPanther:
If there is a cover element in the game then I can see why anyone will want a TPS mode. But there isn't one in KF2. Let's keep things the way they are.
Third Person and cover don't always have to be the same - there are a few FPS with a cover mechanic and I can name a few TPS without one. And even a few games that allow you to switch
The only difference would be the aiming in third person would be a bit trickier if not actually intended to be used. And for KF2, that's currently the case (that is, if you use sights, the game just zooms into your screens center and removes the crosshair if you have it enabled, making accurate shots almost impossible)
Jam Jan 10, 2017 @ 3:18pm 
Originally posted by Anne Frank Warrior Princess:
This is a "First Person Shooter" and a PC game at that, and as such it should be first person at all times. If it adds third person, it ceases to be an FPS and resigns itself to the overflowing gallery of shooters ruined by third person.


Originally posted by screeno42:
The main issue here is the fact that this is a first person shooter. The zeds in PvP have a third person cam though.


Originally posted by |<Bad Harmony☯:
It's called FPS for a reason.

Why does it have to /stay/ first person at all times? What's wrong with having the option to play in 3rd person?
duKe Jan 11, 2017 @ 6:21am 
There's already a way to play in 3rd person if you want to try it out. Here's how: https://www.youtube.com/watch?v=Z8QLT1ypFbI
There's some caveats however. Only works on SP and progression/achievements dont register. Melee and flame weapons don't work. Aiming at close range is a little wonky. But it's pretty fun if you don't play too seriously! I recommend enabling the crosshairs (although the aimpoint is the same as in 1st person mode).

I wouldn't mind seeing an option to play in 3rd person (say, press F3 to toggle between 1st/3rd person views). 3rd person view wouldn't provide any advantage in this game, if anything it would be a disadvantage because you obstruct some of your view, and you could see your cosmetics.
marcelFX Jan 11, 2017 @ 7:48am 
Originally posted by duKe:
There's already a way to play in 3rd person if you want to try it out. Here's how: https://www.youtube.com/watch?v=Z8QLT1ypFbI
There's some caveats however. Only works on SP and progression/achievements dont register. Melee and flame weapons don't work. Aiming at close range is a little wonky. But it's pretty fun if you don't play too seriously! I recommend enabling the crosshairs (although the aimpoint is the same as in 1st person mode).

I wouldn't mind seeing an option to play in 3rd person (say, press F3 to toggle between 1st/3rd person views). 3rd person view wouldn't provide any advantage in this game, if anything it would be a disadvantage because you obstruct some of your view, and you could see your cosmetics.
Note that the weapons on 3rd person view doesn't have the same textures quality of the 1st person view ( same engine of red orchestra 2 ).
Last edited by marcelFX; Jan 11, 2017 @ 7:49am
Jam Jan 11, 2017 @ 8:51am 
Originally posted by marcelFX:
Originally posted by duKe:
There's already a way to play in 3rd person if you want to try it out. Here's how: https://www.youtube.com/watch?v=Z8QLT1ypFbI
There's some caveats however. Only works on SP and progression/achievements dont register. Melee and flame weapons don't work. Aiming at close range is a little wonky. But it's pretty fun if you don't play too seriously! I recommend enabling the crosshairs (although the aimpoint is the same as in 1st person mode).

I wouldn't mind seeing an option to play in 3rd person (say, press F3 to toggle between 1st/3rd person views). 3rd person view wouldn't provide any advantage in this game, if anything it would be a disadvantage because you obstruct some of your view, and you could see your cosmetics.
Note that the weapons on 3rd person view doesn't have the same textures quality of the 1st person view ( same engine of red orchestra 2 ).
To be fair, its much much harder to notice the drop in texture quality when it's so much farther away
F1st Br34k3r Jan 11, 2017 @ 10:49am 
Originally posted by Anne Frank Warrior Princess:
Originally posted by Jam:

Why does it have to /stay/ first person at all times? What's wrong with having the option to play in 3rd person?

Snip

Claiming that it's an FPS, so that's why it's an FPS is one of the dumbest arguements out there as to why it isn't TPS..

Second, disadvantages at third person are possible as well.

IE: Reduced audio at a distance, less zoom, limited aiming, limited view.

A solution to peaking would be to have the spread jump up and adjust back down as soon as the game detects a change in the aiming distance in third person. - just an example, let's say third person is the hipfire aim, while fps is the focused aim. (The problem is having both systems make sense with their advantages and disadvantages, should still be possible).

Honestly, your post annoys me a lot more than the non-sensical requests that some players might make.
Razorkiller Jan 11, 2017 @ 12:25pm 
By the way,in Killing Floor 1 you can normally enable Thirdperson on singleplayer no problem.
(This doesn't work on public but it does work on solo).
But I am still curious why didn't this feature become a thing?
I have pressed F1-F12 keys and nothing.
marcelFX Jan 11, 2017 @ 12:31pm 
Originally posted by Anne Frank Warrior Princess:
Originally posted by F1st Br34k3r:

Claiming that it's an FPS, so that's why it's an FPS is one of the dumbest arguements out there as to why it isn't TPS..

Second, disadvantages at third person are possible as well.

IE: Reduced audio at a distance, less zoom, limited aiming, limited view.

A solution to peaking would be to have the spread jump up and adjust back down as soon as the game detects a change in the aiming distance in third person. - just an example, let's say third person is the hipfire aim, while fps is the focused aim. (The problem is having both systems make sense with their advantages and disadvantages, should still be possible).

Honestly, your post annoys me a lot more than the non-sensical requests that some players might make.

Care to explain why the idea of an FPS (a First Person Shooter) by structure needing to be in first person exclusively and as a rule not including a more beneficial third person option (which despite your gymnastics, does provide noted advantages over first person) is a "dumb argument" as you say? Calling an argument dumb is not a counter argument.

As for the rest, adding a third person option and mitigating it with hip fire (or other things) is just creating more problems where they did not exist in the first place. The next reality will be even more threads about people wanting to remove those mitigations.

Then if the mitigations are removed, you're still going to have the additional problem of people like me (and I'd assume most of the small but devout enough playerbase) who enjoy TW's games on account of their sticking to PC first person and not devolving their games into console trash, justly making threads and being vocal about how it's a bad decision, if not binning it altogether.

The developers should be making more maps, adding more characters, inserting new weapons, balancing the game, etc. etc. and not wallowing in an easily avoidable swamp of controversy. Though it might seem like a small thing, in my relatively long gaming experience the moment a game like this adds third person and starts catering to the various wishes of a small but vocal minority to spite the base, is the first step up to the gallows. I don't know their official position on this topic, but I would hope they have the wisdom and the courage to give you lot a straightforward no and focus on more important things.
The last part ^
Well atleast with a third person camera, we could see the cosmetics items we got. They got this option on those modded servers. The only problem is that you got 0 recoil on every weapon, so it makes the game too easy.
Jam Jan 11, 2017 @ 3:47pm 
Originally posted by Jean-Claude Van Damme:
Well atleast with a third person camera, we could see the cosmetics items we got. They got this option on those modded servers. The only problem is that you got 0 recoil on every weapon, so it makes the game too easy.
I don't think that's how recoil works
zachjd Jan 11, 2017 @ 11:18pm 
I personally don't care for thirdperson view. Takes away much of the immersiveness.I wouldn't care if it was an option though.
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Date Posted: Jan 8, 2017 @ 2:37pm
Posts: 15