Quake II

Quake II

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NT Aug 10, 2023 @ 2:54pm
This remaster is excellent
I love Quake II, I've been playing it for decades. I just wanted to say: this is how you do a remaster of an older game.

You fix the annoying stuff, you modernize the options, you add new content that matches the base quality, and you keep the soul. That's it.

On top of that, it's just a free update if you already own the game.

If you haven't bought this game yet, do it.
Last edited by NT; Aug 10, 2023 @ 2:56pm
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Showing 1-15 of 20 comments
rexbinary Aug 10, 2023 @ 2:57pm 
Right on brother
Soulmarine Aug 10, 2023 @ 2:59pm 
Agreed :qlexcellent:
bobbie424242 Aug 10, 2023 @ 3:02pm 
Yup it is, with Bethesda / Nightdive going waaay beyond of a quick job.
GenericName Aug 10, 2023 @ 3:08pm 
The security annex level is what I want in a Doom/Quake game, this level is excellent. Doom 3 fans rejoice
Alabeo Aug 10, 2023 @ 3:09pm 
Indeed. Nightdive is killing it. Quake 1 remaster was fantastic.
Salander Aug 10, 2023 @ 3:15pm 
The multiplayer is frenetic as hell, love it!
☆VK☆ Aug 10, 2023 @ 3:16pm 
yes sounds good probly gona revisit it saturday gona get all nostalgia and cry
NT Aug 10, 2023 @ 3:30pm 
I should also add: let the players run the original version of the game, which is possible in this case. Choice is important.

Amazing job, really.
Last edited by NT; Aug 10, 2023 @ 3:30pm
HyperEgretVI Aug 10, 2023 @ 3:46pm 
It plays really nice. I like it!
.:Jj:. Aug 10, 2023 @ 3:49pm 
It's pretty great. They even added fairly deep crosshair customization. The only thing I was really missing after they released an update for Quake 1.

Runs super smooths, looks great. On headphones sound fantastic. Shooting feels so much better.
And it's free! Mentioned above GTA 'remastered' Trilogy was a disgrace in comparison.
:Q2_Double::Q2_Double:

Originally posted by Salander:
The multiplayer is frenetic as hell, love it!
Yeah, also try coop. Bunny hoppping and blasting enemies with railguns is super satisfying. I almost feel bad for enemies that are getting obliterated almost instantly after being aggro.
Last edited by .:Jj:.; Aug 10, 2023 @ 3:53pm
NT Aug 10, 2023 @ 4:08pm 
I just played through the first two units in co-op through crossplay with some cool people and I have to say: ♥♥♥♥♥♥♥♥♥. This is something I wouldn't imagine coming true ever, and it's just dropped on us like nothing.
Jin- Aug 10, 2023 @ 4:58pm 
Is the options and the "qol" stuff mandatory or toggle?
Kind. Aug 10, 2023 @ 5:01pm 
Yeah. I'm thinking WE'RE BACK.
Styg Aug 10, 2023 @ 5:04pm 
Originally posted by Jin-:
Is the options and the "qol" stuff mandatory or toggle?
Some stuff is mandatory, but there is a big chance it would be toggle in the future.
DogMeat Aug 10, 2023 @ 5:12pm 
It seems like they've dramatically improved / fixed my least favorite official Quake series expansion, Ground Zero. It had so many design flaws that spoiled the fun for me. Now, the Tesla mines are actually effective, as is the landmine launcher (it no longer activates with you nearby).

I only briefly played it, so I wasn't able to check if the wall turrets still didn't nearly ruin the later parts of the expansion.

Also nice to see a N64 Quake II 'port'. N64 Quake II has some cool levels, but playing it with a controller was definitely inferior to M&K. Emulation of it has been pretty spotty in the past too.

EDIT: A fellow poster informed me, and I verified with level select, that turrets now have lasers on them! Fantastic enhancement that A: Tells you where these obnoxious hidden dangers are and B: Helps to avoid where they will shoot!
Last edited by DogMeat; Aug 10, 2023 @ 5:39pm
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Date Posted: Aug 10, 2023 @ 2:54pm
Posts: 20