Quake II

Quake II

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Carnifex Aug 10, 2023 @ 2:22pm
Options -> Display -> change Texture Smoothing to "No"
You're welcome.
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Showing 1-15 of 17 comments
WarioKartPro Aug 10, 2023 @ 2:25pm 
What does it do?
Jamie Aug 10, 2023 @ 2:26pm 
2
makes it look even worse than with it on...lol I just made a post about the textures looking terrible look at the comparrison VS the RTX version. Its like night and day. Just stick with the RTX version man, this is a JOKE
Last edited by Jamie; Aug 10, 2023 @ 2:26pm
R_E_D_A_C_T_E_D Aug 10, 2023 @ 2:27pm 
Originally posted by WarioKartPro:
What does it do?

Turning it off makes the game look better.

PS: Turn off Motion Blur as well.
Last edited by R_E_D_A_C_T_E_D; Aug 10, 2023 @ 2:27pm
bobbie424242 Aug 10, 2023 @ 2:29pm 
Motion Blur is already off by default.
R_E_D_A_C_T_E_D Aug 10, 2023 @ 2:33pm 
Originally posted by bobbie424242:
Motion Blur is already off by default.

I know... but this is in general useful info that goes hand-in-hand with turning off texture smoothing.

If someone asks "what does turning off texture smoothing do?" they might need to be informed about motion blur as well.
WarioKartPro Aug 10, 2023 @ 2:39pm 
So it's texture filtering if anyone asks. No idea why they decided to call it texture smoothing.
Doktor Mandrake Aug 10, 2023 @ 3:16pm 
Options>Gameplay>Hit Markers>NO
Alabeo Aug 10, 2023 @ 3:20pm 
Originally posted by Doktor Mandrake:
Options>Gameplay>Hit Markers>NO
Oof, I actually like hit markers. They tell me if enemy is finally dead so I stop wasting ammo shooting their corpses, haha
Doktor Mandrake Aug 10, 2023 @ 3:21pm 
Also anyone know if there's console commands to tweak the "crt simulation"

Having just an on/off switch is a huge bummer
Doktor Mandrake Aug 10, 2023 @ 3:24pm 
Originally posted by JellySnek:
Originally posted by Doktor Mandrake:
Options>Gameplay>Hit Markers>NO
Oof, I actually like hit markers. They tell me if enemy is finally dead so I stop wasting ammo shooting their corpses, haha

Definitely a preference thing

I wonder though if texture smoothing helps with colour banding? I turned it straight off but notice abit of colour banding on the intro cutscene of the game
bobbie424242 Aug 10, 2023 @ 3:30pm 
Originally posted by Doktor Mandrake:
Also anyone know if there's console commands to tweak the "crt simulation"

Having just an on/off switch is a huge bummer

There's a bunch of r_crt_ variables
bobbie424242 Aug 10, 2023 @ 3:31pm 
Originally posted by Doktor Mandrake:
Originally posted by JellySnek:
Oof, I actually like hit markers. They tell me if enemy is finally dead so I stop wasting ammo shooting their corpses, haha

Definitely a preference thing

I wonder though if texture smoothing helps with colour banding? I turned it straight off but notice abit of colour banding on the intro cutscene of the game

Turning off fog seems to help with banding.
Doktor Mandrake Aug 10, 2023 @ 3:35pm 
Originally posted by bobbie424242:
Originally posted by Doktor Mandrake:
Also anyone know if there's console commands to tweak the "crt simulation"

Having just an on/off switch is a huge bummer

There's a bunch of r_crt_ variables


Originally posted by bobbie424242:
Originally posted by Doktor Mandrake:

Definitely a preference thing

I wonder though if texture smoothing helps with colour banding? I turned it straight off but notice abit of colour banding on the intro cutscene of the game

Turning off fog seems to help with banding.

Thanks for the advice :)

Great remaster so far, nightdive are awesome
deepcut Aug 10, 2023 @ 4:21pm 
Texture smoothing is a crime!
I thought they didn't update the visuals at first because of this.
PootisMayo Aug 10, 2023 @ 5:27pm 
Don't gang up on me, but I kinda like the texture filtering. Even then, I'll try it without.
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Date Posted: Aug 10, 2023 @ 2:22pm
Posts: 17