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Removing film grain?
The game is really beautiful as it is just now but the film grain overlay is really ugly. Is there a way to turn it off without turning off other post processing effects?
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Showing 1-9 of 9 comments
Noodlesocks Jun 8, 2013 @ 7:59pm 
Originally posted by Phoenix-san:
yes, http://forums.guru3d.com/showpost.php?p=4611992&postcount=25

Thanks but it doesn't come with any instructions on where I should place these files :(
Phoenix-san Jun 8, 2013 @ 8:01pm 
i have some kind of bug after using this so i can run game only through this programm but its np for me since thes film grain effect is finally removed
JamesVision1 Jun 13, 2013 @ 7:47am 
Thaaaaaanks man!!!Super
Slim Sep 14, 2014 @ 6:26am 
Game crashes on load when using TexMod https://www.dropbox.com/s/gqxpjs7dtvp5o7f/Screenshot%202014-09-14%2009.25.08.png?dl=0 any suggestions? I really want the film grain gone
Shahadem Sep 14, 2014 @ 9:49pm 
I never understood why anyone ever wanted to use a film grain effect. It just looks awful in every game it's in. How many films have you seen which actually had film grain? Only the ones whose tape was in poor repair, something which no longer exists now that everything is digital.
Every film has film grain, even when transferred to a digital format. The granularity is what makes up the picture. Even digital photography has grain. It's meant to give the picture a "filmic" look, hence, the effect is called "film grain." and "tape" relates to a completely different format. I happen to like the effect, just a matter of opinion. The only problem here is that the grain is rendered at a lower resolution than I'm playing at, so it looks a bit blurry. May be worth removing to give it a cleaner look, I might check this out, though I don't find it too overbearing.
Last edited by SamElliott'sMustache; Sep 14, 2014 @ 10:35pm
-ETU-Daedalus Nov 4, 2014 @ 11:05am 
Film grain looks so horrible on screenshots... hate it >.> Too bad one have to use TexMod for this particular fix.
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Showing 1-9 of 9 comments
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Date Posted: Jun 8, 2013 @ 3:59pm
Posts: 9