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As for the theme, it is something not unheard of in French fantasy stories. Your description would, for example, fit one of the adaptations of Vidoque, where the basic premise was, in the end, that who lies and deceives better and for the better cause is the good person. When I initially played this game, I didn't look into the production, but as I went with the story, I knew instantly that this was done by French, the style just screamed it. (No, being set in Paris would mean nothing, there are enough British and American games set in France.) And these storytelling mechanics with some holes that I swear are put there on purpose are almost their trademark.
Oh, wow, that's really interesting. I'm glad I was on the right track. Out of curiosity, does this type of storytelling have a name? Also, the Madame reminded me of LeBlanc from LoL. You know, she's some sort of deceptive power obsessed wizard of sorts. Does this come from some sort of French origin or theme?
But, to give an example of they are not being stuck in their own style, the last game of this studio that made Remember Me pretty much screamed (English) Canadian mystery miniseries and had no typical French cinema elements in it. :)