Galactic Civilizations III

Galactic Civilizations III

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briand_97 Sep 12, 2017 @ 6:53pm
Too many habitable planets
Is there any way to vastly turn down the habital planets. I'm on immense with rare planets, rare habitable and there are still 2 or 3 in every few star systems.
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Showing 1-15 of 29 comments
Ripcord O' Riley Sep 12, 2017 @ 7:28pm 
Yeah, I have habitable planets set to occasional and since the update the galaxies have been littered with them. Sometimes two or three per star. It's nuts.
Frogboy  [developer] Sep 12, 2017 @ 8:20pm 
This with base game or crusade?
briand_97 Sep 12, 2017 @ 8:30pm 
base game.
Renn Opp*_* Sep 12, 2017 @ 9:12pm 
Same
gungadin22000 Sep 13, 2017 @ 7:13am 
Same. Before patch, I had occasional, maybe quality 4 or 5 planets. In the few games I started now I found multiple quality 8-13 planets in about 6 turns from start. Same thing in the opt-in beta, which is why I uninstalled it pronto.

I am using Crusade. Clearly, something has been messed up, unless this is somehow working as intended.
hypersot Sep 13, 2017 @ 1:41pm 
Thank you for this thread OP. Main reason I don't play GalCiv is because of the ridiculous amount of habitable planets.

I'd very much like an option for the players to be able and set the % of planets that should be habitable.
Frogboy  [developer] Sep 13, 2017 @ 3:36pm 
I’ll take a look at this in the morning.
Tang60 Sep 13, 2017 @ 4:20pm 
Please dont over fix it :) , I havent even tried it yet myself .
boozermonkey Sep 13, 2017 @ 4:43pm 
Same issue here. They are mostly excellent quality planets and special ones in my game, but yeah, its pretty crazy.
U-Think Sep 13, 2017 @ 5:25pm 
yeah
Last edited by U-Think; Jan 10, 2021 @ 12:35pm
Airmaster Sep 13, 2017 @ 5:51pm 
Originally posted by Ke45TRo0:
funny we use to complain about not enought now you complain their too much. jesus.é....

You beat me to it, LOL!!!!
Yes and galaxy map scale played on is also a factor in the number of habital planets generated, the bigger the map the more spread out habital planets will be.
Last edited by Airmaster; Sep 13, 2017 @ 5:52pm
hypersot Sep 13, 2017 @ 6:13pm 
Originally posted by Ke45TRo0:
funny we use to complain about not enought now you complain their too much. jesus.é....

Well, *you* used to complain not *us* :)

On a more serious note,
that's why I suggested the players to take control over that. I enjoy games where finding a habitable planet is hard and lots of battles are fought over that.
Tang60 Sep 13, 2017 @ 7:02pm 
Originally posted by hypersot:
Originally posted by Ke45TRo0:
funny we use to complain about not enought now you complain their too much. jesus.é....

Well, *you* used to complain not *us* :)

On a more serious note,
that's why I suggested the players to take control over that. I enjoy games where finding a habitable planet is hard and lots of battles are fought over that.


There you go , IMO it shouldnt be HARD to find a good planet .
Last edited by Tang60; Sep 13, 2017 @ 9:13pm
Airmaster Sep 13, 2017 @ 7:11pm 
Originally posted by hypersot:
Originally posted by Ke45TRo0:
funny we use to complain about not enought now you complain their too much. jesus.é....

Well, *you* used to complain not *us* :)

On a more serious note,
that's why I suggested the players to take control over that. I enjoy games where finding a habitable planet is hard and lots of battles are fought over that.


Many people have been playing this game for over two years. I have over 4000 hours playing over a span of two and a half years into this game and yes, a lot of "us" used to complain there were not enough habital planets despite having it set to abundant.

All he did was point that out as an irony.


Last edited by Airmaster; Sep 13, 2017 @ 7:22pm
Frogboy  [developer] Sep 14, 2017 @ 11:10am 
Ok this is proving stranger to fix than you'd expect.

Still working on it.
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Date Posted: Sep 12, 2017 @ 6:53pm
Posts: 29