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Ein Übersetzungsproblem melden
I mean: sure this game is for the drama stories but it's being boring to have EVERY game selenians (true story: 2 games; 2 selenians).
One of the thing I regret is that they removed the starting loadout pick, because you could go in a map (any of your choice) and THEN choose your loadout, people could be happy be they "hardcore" player or "more casual" player.
Here, you choose your map AND your loadout is already chosen and you can't change it.
Also, I find that this kind of "campaign" would be cool: the danger curve would not be random.
But I think it would be illogical because you are here to create a colony, not a country.
It would be illogical to take away good people from the colonies while the capital is overcrowded.
Some kind of "training" scenario like this would be cool though.
I hear what you are saying and you are right but I have a personal and irrational hate for tutorials. the tool tips help and isn't there a walkthrough guide or did they take that out?
Problem is: I don't want the game to be harder : sometimes I just want a game where I can just do what I want, a "sandbox like" mode.
I don't even want a game without fight (would be boring) I just want to be able to disable some event for exemple:
-Selenians every game that render the map impraticable for trader and civilians; plus it literally destroy ressources when spore drop on your stockpile (even damage resistant ressources like stone).
-Ravenous herd that go in the forest for whatever reason and attack humans.
Some kind of game mode where you don't have every event activated at first would be nice.
I hate forced tutorials too if they don't do that at least give us a "sandbox mode" where we still have the world map but when we choose the map it send us in a setting menu to make the game of our dreams. (Want EVERY factions against you at start? no problem. Want to disable some event that you've seen EVERY game and/or that are bugged? You got this.)