Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
What.
I was talking about the specific kind of generic scavenger, the ones that have the merchant armor and a pack brahmin with them, and whether killing them had greater conseq/uences than just a karma penalty.
Haveing found some random scavs dead from the various enemies in here, NONE have carried anything worthwhile (mini nuke, plasma rifle or other siliiar GOOD item) to make aquiring negative karma worth it from killing them, though if you must, do the Shady Sands shuffle on them for laughs, especially if your a fan of lead pipes and .32 caliber pistols...This games like Burger King, have it your way.
There are 3 possible scavengers with a brahmin in the game and they are exactly the same as the others. All scavengers are generic, have no script and have no influence on any other NPC inventory.
Only the dead version of the brahmin has a script to prevent access to respawning container
Then no, except the karma penalty there is no consequence
Thanks for the straight answer.