Sea Dogs: To Each His Own

Sea Dogs: To Each His Own

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titanopteryx Dec 16, 2017 @ 6:53pm
Tips on fencing?
How exactly do I properly fence in this game? My standard strategy is to savescum until I get lucky but that's miserable. I know there's different sword moves, but I'm just not sure about how to use them properly.
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Showing 1-11 of 11 comments
Slow the game down with - - - the minus on Numpad then hold space bar. Right after they strike press right mouse button for heavey sword or left button for light sword. If health is very low press x while you run untill your health is up.
Welcome to THEO
Last edited by davidontariocanada; Dec 16, 2017 @ 7:02pm
When their energy is down after a they strike use middle mouse for a heavey downward strike.
titanopteryx Dec 16, 2017 @ 7:07pm 
Slow time down. I didn't think of that. Thanks.
Much more to it then what I said, and you will need these later.
When your aponent does a heavey downward strike you can jump back or sideways. I just use the ASD of WASD for this.
To use your gun you must first load its amunition in the Items screen, then pressing Q you will shoot.
alex6672010 Dec 16, 2017 @ 8:15pm 
Alriiight... This might seem difficult at first, but when you get the hang of it, it will be fine.
First of all - as was said, slow your game down. This is essential for counters and parries.
Second - choose your blade carefully, and adjust the way you fence to the equipped blade. Really much depends on HOW you use your blade.

(Sorry if I'm being a Cap here, after all, you're quite the way into the game as I can see)
There are 6 types of strikes (+block):
slash (left MB): it's fast and doesn't waste much energy;
heavy strike (middle MB): very slow and powerful, always gets through enemy block, requires lots of energy;
(btw, I'm pretty sure I'm getting the names of the strikes wrong, but I guess you'll get the idea which strike is which)
thrust (right MB): a bit slower than the slash, wastes about the same amount of energy;
group strike (Shift + left MB): deals damage to all the enemies in about 180-degree range, consumes a lot of energy
counter (Shift + middle MB): if performed when your enemy is about to strike, you will counterattack and deal some damage to an enemy; requires very little energy
parry (Shift + right MB): if performed when your enemy is about to strike, you will parry ALL the enemies' strikes at the moment and also throw them off balance; doesn't require energy.
Don't rely on blocking too much as block is quite easy to get through; try to use parry instead.

Now, to the blades.
There are 3 types of them. Rapiers deal less damage, but waste less energy. Heavy blades deal more damage, but they will consume your energy quite fast. Sabers and such are somewhere in the middle.
There are also several characteristics apart from dmg points:
-Balance. It can range from 0.0 to 2.0 If it's less than 1.0, the blade will be good for thrusts and counters, if it's more than 1.0, it will be good for slashing, heavy strikes and group strikes
-Weight. Basically, it works just like the weapon type. The more the weight, the more damage you will deal and more energy you will need.
-Length of the blade. Long blades are good for thrusts, slashes and group strikes. Short blades are good for heavy strikes and counters.
-Curve. Straight blades are good for thrusts and counters. Curved blades are good for slashing, heavy and group strikes.
So, if you use proper strikes on proper blades, you will deal significantly more damage. Vice versa, if you heavy strike with a light straight rapier, for example, you will deal next to no damage.

Also, try to position yourself properly, so you're not surrounded by enemies. Try not to fight many enemies at once, too. Taking on up to 3 enemies at once should be fine; more can be a pain in the buttocks.

I guess that's all about fencing.
Last edited by alex6672010; Dec 16, 2017 @ 8:21pm
< blank > Dec 16, 2017 @ 9:01pm 
Alex, copy that in some kind of english guide, for references, plz
alex6672010 Dec 16, 2017 @ 9:08pm 
Originally posted by xakepp:
Alex, copy that in some kind of english guide, for references, plz
Сейчас как-то и неохота, и времени особо нет гайды правильно оформлять. Разгребу дела, тогда через пару деньков сделаю. Если срочно нужно, можешь заняться, я из-за копирайта плеваться не буду)
titanopteryx Dec 16, 2017 @ 9:40pm 
Originally posted by alex6672010:
Alriiight... This might seem difficult at first, but when you get the hang of it, it will be fine.
First of all - as was said, slow your game down. This is essential for counters and parries.
Second - choose your blade carefully, and adjust the way you fence to the equipped blade. Really much depends on HOW you use your blade.

(Sorry if I'm being a Cap here, after all, you're quite the way into the game as I can see)
There are 6 types of strikes (+block):
slash (left MB): it's fast and doesn't waste much energy;
heavy strike (middle MB): very slow and powerful, always gets through enemy block, requires lots of energy;
(btw, I'm pretty sure I'm getting the names of the strikes wrong, but I guess you'll get the idea which strike is which)
thrust (right MB): a bit slower than the slash, wastes about the same amount of energy;
group strike (Shift + left MB): deals damage to all the enemies in about 180-degree range, consumes a lot of energy
counter (Shift + middle MB): if performed when your enemy is about to strike, you will counterattack and deal some damage to an enemy; requires very little energy
parry (Shift + right MB): if performed when your enemy is about to strike, you will parry ALL the enemies' strikes at the moment and also throw them off balance; doesn't require energy.
Don't rely on blocking too much as block is quite easy to get through; try to use parry instead.

Now, to the blades.
There are 3 types of them. Rapiers deal less damage, but waste less energy. Heavy blades deal more damage, but they will consume your energy quite fast. Sabers and such are somewhere in the middle.
There are also several characteristics apart from dmg points:
-Balance. It can range from 0.0 to 2.0 If it's less than 1.0, the blade will be good for thrusts and counters, if it's more than 1.0, it will be good for slashing, heavy strikes and group strikes
-Weight. Basically, it works just like the weapon type. The more the weight, the more damage you will deal and more energy you will need.
-Length of the blade. Long blades are good for thrusts, slashes and group strikes. Short blades are good for heavy strikes and counters.
-Curve. Straight blades are good for thrusts and counters. Curved blades are good for slashing, heavy and group strikes.
So, if you use proper strikes on proper blades, you will deal significantly more damage. Vice versa, if you heavy strike with a light straight rapier, for example, you will deal next to no damage.

Also, try to position yourself properly, so you're not surrounded by enemies. Try not to fight many enemies at once, too. Taking on up to 3 enemies at once should be fine; more can be a pain in the buttocks.

I guess that's all about fencing.

Wow. Thanks. I got as far in the game as I did by doing a lot of save / loading whenever there was a fight like that. One time I was in a governor's mansion doing a quest where I think I was stealing diamonds from a chest for his wife and I had to load my save at least a dozen times. Eventually I did some fanciness where I was hitting him through a wall. Anyway, hopefully I can fence better now after reading that. Thanks.
alex6672010 Dec 17, 2017 @ 10:45am 
Alright, the guide is up, check it out if you want. I've also added some info about guns and armor.
LHookins Dec 17, 2017 @ 12:58pm 
The first time I had to fight a duel I got killed about 10 times for every time I was able to kill the other guy. There was a lot of save scrumming. :) But I learned a lot about fencing, and eventually found that the pistol, while not necessarily sporting in a duel, was essential.

Hook
MinenSpecht Dec 17, 2017 @ 1:12pm 
What about Spacebar to block attacks?
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Date Posted: Dec 16, 2017 @ 6:53pm
Posts: 11