Resident Evil Revelations

Resident Evil Revelations

Ver estatísticas:
 Este tópico foi afixado, então deve ser importante
Ringo 23/mai./2013 às 5:32
Lets discuss Raid Mode: Tips, tricks & advice
I figured we could use a thread for discussing Raid mode. It's a lot of fun and has a good amount of replay value with the large variables that come with lots of loot, lots of characters (all with different stats) and lots of mods for the loot.

Feel free to discuss tips for clearing the stages, getting your rank up, weapon load-outs, characters, mods for weapons and whatever else you might think of. Keep in mind that spoilers may be mentioned since Raid Mode uses stages and events from the campaign.

FAQ:

What do the various icons by an enemy health bar mean?
The icon represents the kind of buff the enemy has which grants boosts to certain stats. They are:

Red fist-Damage boost
Blue running man-Speed boost and smaller model
Green Shield-Defense and health boost
Purple crown-"Boss" status with a boost to all stats

What does the yellow ! mean on the stage select?

The yellow ! means there is at least one named enemy in the stage which will drop loot upon death (usually parts). The name comes from Steam friends, possibly RE.net partners, and probably randomly generated ones if you're a lone wolf kind of player.

Why is there hardly anyone playing co-op?

Unfortunately, Revelations doesn't have an easy drop in/drop out system like RE6 does. Whoever is hosting a random match has to sit around waiting for someone else to join. It can get boring waiting and hoping someone joins so not many will sit and wait. While you can find random players, your best bet is one of the Raid Mode co-op threads or you can join the Raid Hunters group that Myrmidon created. The more people that join, the more likely we'll be able to find someone else to play with.

What are the unlockable outfits/characters in Raid Mode?

Arctic Jessica - Clear all stages on Chasm difficulty
Arctic Keith - Clear episodes 4-6 in Campaign Mode
Arctic Quint - Reach level 5
BSAA Chris - Reach level 30
BSAA Jill - Obtain one of the three legendary weapons
BSAA Parker - Get 10 bonuses
BSAA O'Brian - Reach level 20
FBC Jessica - Reach level 40
FBC Parker - Defeat 10,000 enemies
FBC Rachael - Earn the trinity bonus in any stage
FBC Raymond - Reach level 10
Hunk - Clear all stages on Abyss difficulty with an S rank
Morgan Lansdale - Clear all stages on Trench difficulty with an S Rank
Ninja Keith - Reach level 50
Office Keith - Clear all stages on Chasm difficulty with an S rank
Office Quint - Obtain all three Legendary weapons
Pirate Jill - Beat The Ghost Ship
Sailor Chris - Inflict 100,000 damage to a single enemy
Scuba Jessica - Clear all stages on Trench difficulty
Veltro Norman - Clear all stages on Abyss difficulty


More information can be found here[residentevil.wikia.com]. If anyone has any other questions they feel should be added or if you see an error in my post, just let me know and I'll make the necessary changes when I can.
Última edição por Ringo; 31/mai./2013 às 12:31
< >
Exibindo comentários 6175 de 148
Emmerich 29/mai./2013 às 1:04 
Escrito originalmente por JasonRy8:
well I think I know what you're talking about, its kinda legit but also risky. you downgrade your level to like past 10 level difference recommended, and survive.

I'm sure it was something else, as she didn't receive the "Gutsy" achievement until a few days after reaching the lv cap.
(EDIT: Hmmm... thinking about it, I wonder if this should have been a separate thread?)

Okay, I guess I'll be "speculating" on my final builds (as in +30 weapons and whatnot).

I would say that I like a pretty deliberate playstyle, stopping to take something out from as far a distance as possible. However, I'm also Mr. Panic Modo who likes to spam his shotgun and/or machinegun A LOT when under duress.

Moving on, my crowd control of choice is a machinegun because it's not as limited by range as the shotgun, and Charge Shot 1 and 3 can no longer be used on them.

Government +5 Firing Speed +25 Capacity
- Damage 6
- Fire Rate 4
- Long Mag 10/Autoloader
- Daze 5/Critical 5/Piercing 2

High Roller "Steady Hand" +5 Firing Speed +25 Capacity
- Damage 6
- Fire Rate 4/Reloader/Daze 5
- Long Mag 10/Autoloader
- Critical 5
- Bind 5

Muramasa +5 Firing Speed +25 Firepower
- Damage 6
- Critical 5
- Outrange 3
- Charge Shot 4
- Fire Rate 4
- Cloak 2

Now this is from a purely theorycraft standpoint, though it is based on my preferences and playstyle.

Government is pretty much my standard carry. A powerful handgun with a respectable fire rate when upgraded, this is a good weapon to use when you're just seeing one or two unsuspecting victims and pick them off. A 5-Slot M92F would also be a good candidate if I wanted to have both Critical 5 and Piercing 2.

High Roller is a great weapon, but the recoil is ridiculous. Because this build will maximize its Firing Rate to 7.5 (or 10 if possible), a "Steady Hand" tag is required to mitigate a lot of this recoil. Its lower capacity can be mitigated by autoloader, but it is still a good idea to pay for Capacity Boosts as this provides extra ammunition.

Oh yes, the Muramasa. I could have put a Pale Rider in this slot, but like I said, I only ever want to engage in long range if I use Charge Shot. It's also much easier to aim with the scope than the OTS crosshair. Also, that long barrel is just goofy. It doesn't work like it does on a M500 like in RE5.

You're probably noticing the Critical 5 upgrades on here. This is pretty much extra damage that is only affected by RNG. Sure you can argue that Outrange/Infighter is a better option (definitely Outrange over Infighter on these, shoot them dead before they reach you), but I like Crits. Contrary to popular belief, Critical Hits do not just occur when you land a headshot. Ever notice your damage changing to a higher value when you're shooting the same hitzone repeatedly? Yep, you're landing a crit. Also, stacking that bonus to named bonuses that ups critical hits is freakin' sweet i.e. Steady Hand, Long Range+, and Jill's Samurai Edge.
Última edição por sakuya #てへぺりんこ; 29/mai./2013 às 2:17
Mudokon Slave 29/mai./2013 às 16:10 
On the menu for raid mode what does the symbol of a gun with a number next to it mean?
Emmerich 29/mai./2013 às 17:27 
Escrito originalmente por minidanster:
On the menu for raid mode what does the symbol of a gun with a number next to it mean?

The number of times you've co-op in Raid Mode.
Mudokon Slave 29/mai./2013 às 18:46 
Escrito originalmente por Emmerich:
Escrito originalmente por minidanster:
On the menu for raid mode what does the symbol of a gun with a number next to it mean?

The number of times you've co-op in Raid Mode.
seems a bit of a pointless thing to have in the game don't you think
I've been farming the hell out of ghost ship but am still missing these weapon mods. Help please?

-auto reload (sniper)
-cornocopia (sniper, shotgun)

Are these not in the pool of rewarded gold (box) parts at the end of ghost ship?
Última edição por The Great Depression; 29/mai./2013 às 22:49
pubob0 30/mai./2013 às 7:09 
Just wondering...does melee scale with difficulty on raid mode, or just char level plus char modifiers. Was grinding stage 4 by just knifing the dogs, though I am just LV9 on Chasm, interesting to know if this would work on higher difficulties.
Ringo 30/mai./2013 às 19:07 
Thought I'd share an 'Uber' Abyss kill (true final boss of the Ghost Ship) in which I knifed him to death aside from some Handgun fire to bring my HP back up to snuff (Fang 2 mod). Pretty tense pattern of stab, stab, dodge, stab, stab, stab, dodge. Only took 30-40 minutes of work :P

Of course, the loot was so not worth the effort. It was like playing Diablo III.

Bazinga

http://steamcommunity.com/sharedfiles/filedetails/?id=149148427
Dellicious 30/mai./2013 às 19:45 
Awesome ^

How do you unlock pirate jill?
Ringo 30/mai./2013 às 19:52 
First time you beat the Ghost Ship you get it.
[FRACTAL]_V. 31/mai./2013 às 11:22 
Ghost Ship is quite a headache, I guess my lvl is too low. By the way, how can I unlock Hunk? It would be great if someone made a list to do things to unlock all characters and costumes for PC.
JasonRy8 31/mai./2013 às 11:33 
Hunk I believe is you S-Rank all stages in Abyss.
Ringo 31/mai./2013 às 12:20 
Escrito originalmente por JasonRy8:
Hunk I believe is you S-Rank all stages in Abyss.
Yup.

I'll add a list to the OP for all the unlocks in a bit.
We played a lot together, Ringo. Why would you delete me?
L.O.R.D 31/mai./2013 às 17:55 
can some one add me ? i want to join to,its been 6 days and now i am unable to find any match
< >
Exibindo comentários 6175 de 148
Por página: 1530 50