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Ah, so there's hope this can be fixed... Nice! I just thought you had abandoned the attempts. Indeed, reading the proton log can be quite difficult, and there are a number of extra flags that can be providing via the environment variable WINEDLLOVERRIDES (there's a wine wiki page explaining it in details), so the best is to get that onto the bug report because valve employees, specially kisak-valve (you should mention him with a @ saying you're the game programmer) can tell what's important and of note there. The bug report is here: https://github.com/ValveSoftware/Proton/issues/7539
I did in a moment of frustration wrote a bad review of this game, because I want to play it so much. I'll delete my review right now, because I strongly want this game to succeed and run on Linux.
I wouldn't outright call it a Proton problem, though, just because it doesn't work there.
Proton/Wine must do a lot of stuff to get native Windows apps to work on a different platform.
For example, the game likely uses DirectX, which is a Windows-only API. So Proton/Wine must use a wrapper and work really hard to map DirectX calls to the native graphics API. That's not always 100% possible, due to some very different paradigms.
To solve this, it would be more desirable for the game to use Vulkan, for instance, if that's possible at all. The Vulkan API is cross-platform (and modern with good performance characteristics), so it would be much more likely to work without hitches on all platforms.
Tried with latest stable Proton, Proton Experimental and the latest Proton-GE and same story, I get to the menu, I see a preview of the levels but the game crashes when trying to load one.
I am really looking forward to Linux support, as I don't have Windows anymore these days and want to play more of this
Will this be on the pre_release branch under Beta?
This version works for me! No more crashing.
Please give us a native build for GNU/Linux!
There is no joy running M$ SpywareOS.