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https://forums.dayz.com/topic/264828-experimental-update-127-change-log/
Removing zombies at one point? Sure, it’s a funny anecdote now, but if you think that’s a reason to celebrate the game simply “functioning” in 2025, you might want to reevaluate your expectations. Games are supposed to evolve. Saying “it works now, so let’s leave it as is” is like celebrating because your car, which hasn’t been updated in a decade, still turns on. Functional doesn’t equal exceptional.
Also, let’s not pretend DayZ has magically reached perfection just because it’s no longer abandonware. It’s running on an outdated engine that limits its potential, the optimization is far from stellar, and yes, the visuals are stuck in 2014. The game can’t live off its “underdog survivor story” forever. At some point, it needs to grow up and embrace modern gaming standards.
You know what’s funny? If DayZ hadn’t been stuck in development hell for years, we might already have had DayZ 2 by now—something that actually builds on what the original game started. The fact that people like me are still here asking for better after all this time shows that we’re not here to bash the game; we just want to see it reach its full potential.
So, no, I won’t sit here and be grateful just because it functions. If you’re okay with that, cool—but some of us have higher standards.
Best of luck surviving in 2016,
[Someone Who Believes in Progress]
As a paying customer, the game is living up to its potential.
Keep it up Devs.
Sincerely,
[A Very Happy Player]
---
Hey there,
Glad to see you're enjoying *DayZ*—after all, gaming is about having fun, and if you're satisfied, that's great for you. However, let's break down a few of your points because it seems like you're viewing the game through rose-tinted NVGs.
1. **"Game is in the best state it’s ever been in"**
I’ll give you this: *DayZ* is stable compared to its early days, and yes, it’s gained new players. But let’s be honest—being “better than it was” doesn’t mean it’s reached its potential. It's like saying a 20-year-old car is now the best it’s ever been because you replaced the tires.
2. **"Photo realistic"**
Respectfully, calling *DayZ* “photo realistic” is a stretch. Sure, the landscapes look decent—Bohemia's always nailed environments—but the character models, animations, and interactions? They scream 2014. And no, I’m not running low graphics—I’m running high expectations.
3. **"Living up to its potential"**
Let’s consider potential. A survival game in a massive sandbox like *DayZ* has so much room for innovation:
- Seasons with environmental impacts.
- More immersive survival mechanics (e.g., collecting snow in winter or improved cooking systems).
- Meaningful base-building that doesn’t look like an early access placeholder.
Instead, we’ve got cheaters running rampant on official servers, a modding community doing the devs’ heavy lifting, and a gameplay loop that’s stagnated since Dean Hall left. If this is its potential, the bar is on the floor.
4. **"Keep it up, devs"**
Don’t get me wrong; I respect the developers for keeping *DayZ* alive. But let’s not ignore the elephant in the room: this game has been carried by its *community*, not its updates. Mods like *Expansion* and *Namalsk* have kept the player base engaged far more than anything official.
### Final Thoughts
Enjoy the game for what it is, but let’s not pretend it’s perfect or above critique. Praising mediocrity only ensures stagnation. If Bohemia ever decides to push *DayZ* beyond its outdated engine and clunky mechanics, *that’s* when we’ll see its true potential.
Until then, I’ll keep my “low graphics” settings and high standards. 😉
Cheers,
[A Paying Customer with Realistic Expectations]
---
Code Alpha: Mr., Ah, the classic "*LOL, you're wrong because I said so*" argument. Always a delight to encounter someone who thinks dismissing a well-constructed critique with a lazy one-liner somehow wins the debate. Let’s break this down so even you can follow along:
1. **"A LOT of typing to write absolutely nothing"**
Funny you say that, considering your response contains no actual substance. It’s like calling someone out for writing an essay while handing in a napkin with "LOL" scribbled on it.
2. **"You haven't played the game since 2014"**
Wrong. I’ve played the game through its many stages—yes, including its buggy, borderline unplayable 2014 state. I’m well aware of the progress, but here’s the thing: progress doesn’t equal perfection. Just because the car starts now doesn’t mean it’s ready for the Indy 500.
3. **"Most of the things you have mentioned have been fixed"**
Ah, so we *have* solved the lack of meaningful survival mechanics, seasonal dynamics, or proper base-building tools? Oh, wait—we haven’t. Let me guess, you think adding a few new guns and slightly better performance counts as "fixing everything." How cute.
4. **"LOL"**
Ah, the universal sign of someone who ran out of arguments before they even started. Always a strong indicator of a robust intellect at work.
### The Reality
Look, if you’re happy with *DayZ* as it is, more power to you. But dismissing valid criticisms with "LOL, you're wrong" doesn’t make you look clever; it makes you look like someone who can’t handle the fact that not everyone shares your low standards.
So, next time you feel the urge to type something this uninspired, maybe take a moment to think it through—or don’t. I’m sure the community appreciates the entertainment either way. 😉
Cheers,
[Someone Who Actually Knows What They're Talking About]
I stopped playing this game in 2020, then I worked on servers for this game and studied it more than you, it became uninteresting to me because I knew all its mechanics at the script level from the inside if you don’t understand what it means to know the game inside and out. The last time I launched the game was about a year ago, and I’m sure that nothing has changed there during this time. It's a pity that you didn't see among my lines that I was involved in servers and scripts in this game. And this is the most important thing that I look at this game not only as a player, but also as a technical person who understands scripts and server maintenance. P.S. LOL