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and u wonder about receiving clown awards
https://youtu.be/UQvhWG7YPz4
https://youtu.be/v_yJrOTKYFE
https://youtu.be/qwd0P3Pgb1M
I had a few other clips that I ended up deleting, but they consisted of someone with a jacket/assault vest (AKA no armor) surviving a .357 magnum round from a repeater to the chest, a 12 gauge buckshot round to the face (they had a helmet, but no face visor), and at least SEVEN .380 auto rounds AND getting beat on by multiple infected and not even going unconscious, and many more along those lines.
Before anybody asks, I play official only, so it's as vanilla as it gets. This is the core game we're talking about here and it's just the worst. This is one of the many things I miss about legacy DayZ as it had a much more punishing/realistic damage system. Low/mid-tier armor would actually protect you from the appropriate rounds and do nothing against rifle/magnum rounds & high-tier armor like plate carriers would actually give you some level of protection from powerful rounds. For example, a revolver round would ruin the vest and do no damage (this exact scenario happened to me) and a higher caliber round like a .308 might only knock you unconscious instead of outright killing you.
Nowadays we have anti-stab vests saving your life from .308 rounds and multiple revolver shots not killing fresh spawns, so it's just great.
Doesn't say that it was solely developed by that studio, but it was 40 people removed from the development team and would naturally have an effect on development speed/quality since Bohemia admits that, due to the removal of the studio, team sizes have to be shrunk to accommodate. At the bare minimum, this would affect speed and typically some quality and, while it doesn't confirm that the game is being exclusively developed by a Polish team, it does confirm that the team had a significant downsize and would naturally be suffering speed/quality decreases because of it.
quote: "DayZ isn't handled by bohemia"
and: "It's handled by a polish team" (he "thinks").
It also proves that, while they may not be 100% responsible for the development, a development team in the Polish region (Slovakia is directly below Poland) was responsible for some level of development. We don't know what or how much/little they were responsible for, but it is 100% possible that they could have been responsible for parts of the game that he was making a point of.
It wasn't nonsense, it's just you are to stupid to research. https://www.youtube.com/watch?v=tMVCjOOtbkg&t=47s&ab_channel=Civvie11 There you go, that is the team responcible for DayZ now. HAD you have actually read what I said, instead of doing the typical elbow clap you'd have found that out :/
please try harder....
Again, you are showing your ignorance and stupidity here. The game, I have sent here is made by the same people who are in charge of Dayz now, Civvie goes over it. This is actually getting painful for you now bud... I mean just looking at the game should show you the level of skill the team has but eh, and if you had watched the video again he goes over how the developers of THIS GAME are the ones incharge of DayZ now, under Bohemia... once again you are an elbow clapper :( and now I just feel sorry for you....
And did they make another several GB patch for 5 more variants of zmiovka cap?
quote: "DayZ isn't handled by bohemia"
and: "It's handled by a polish team"
i actually did some research. its the company "cauldron" u talk about, located in the czech republic, not poland. in 2014 bohemia took over that company until it got closed down in 2020. uhm, yes... thats about it lol.
so my question again for u: how do u come to this weird conclusion that dayz isnt handled by bohemia anymore? and again: who the f is civvie 11? does he have some inside knowledge noone else knows about?
I think thats what they were trying to say, spelling mistakes happen its ok.