Kerbal Space Program

Kerbal Space Program

what to do after landing on a planet
like the title says, you land, and eh.... plant a flag... thats it. i just found a new game called ''astronneer'' whitch will launch early 2016, ksp needs this in the game!!
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Showing 1-14 of 14 comments
Devildog Nov 11, 2015 @ 8:05am 
Get CKAN and goto Kerbal stuff / KSP Mods an make a colonization of a planet.
CKAN is a utility that will auto install and update mods an tell you whats compatible.

Good mods to get -

Ferram Aero Space
Tarsier Science
Magic Oribital Science
Tweak scale
Umbrella Space Industries (USI)

Several others.
FourGreenFields Nov 11, 2015 @ 8:12am 
Originally posted by Devildog:
Ferram Aero Space
Any chance you mean Ferram Aerospace Research (FAR)?
Prophet_01 Nov 11, 2015 @ 8:19am 
Plant a flag, drive around in a rover or grasshopper (RCS-driven vehicle for low gravity enviroments), crash horribly, try to make it back to my lander and go home
Proteus Nov 11, 2015 @ 8:22am 
Well, planets have multriple Biomes so, if you are near another biome,
either travel to foot to the other Biome/s, or use a rover (if you thought about brining one with you ;) )

You may also think about visiting anomalies on teh surface of the planet (for example the Armstrong memorial on Mun)
Prophet_01 Nov 11, 2015 @ 8:24am 
Originally posted by Proteus:
You may also think about visiting anomalies on teh surface of the planet (for example the Armstrong memorial on Mun)

that was actually one of my best ksp moments. as I only had a rough idea of where it should be and traveled about 200km through very tough terrain in a particulary big rover by using the coordinates from the wiki. The rover included a return stage and the entire trip granted me a huge amount of science. It was one of the most complex vehicles and mission that I ever did, but I can definitely recommend that :)
Last edited by Prophet_01; Nov 11, 2015 @ 8:26am
LoyalOrange503 Nov 11, 2015 @ 8:32am 
steel, you should see the astroneer launch trailer (whitch is the only vid of the game out there) https://www.youtube.com/watch?v=cv7xbHkLdGw
SievertChaser Nov 11, 2015 @ 9:17am 
Originally posted by SvenGamingNetwork:
steel, you should see the astroneer launch trailer (whitch is the only vid of the game out there) https://www.youtube.com/watch?v=cv7xbHkLdGw
Advertising a game on another game's forum?

Tsk tsk tsk.

Blindly copying every similar game out there is a loosing strategy. KSP has thus far survived by being almost completely unique. Don't kill the game.
LoyalOrange503 Nov 11, 2015 @ 9:44am 
Originally posted by dennis.danilov:
Originally posted by SvenGamingNetwork:
steel, you should see the astroneer launch trailer (whitch is the only vid of the game out there) https://www.youtube.com/watch?v=cv7xbHkLdGw
Advertising a game on another game's forum?

Tsk tsk tsk.

Blindly copying every similar game out there is a loosing strategy. KSP has thus far survived by being almost completely unique. Don't kill the game.
do admit, this trailer made you exiting x3
SievertChaser Nov 11, 2015 @ 9:53am 
Originally posted by SvenGamingNetwork:
Originally posted by dennis.danilov:
Advertising a game on another game's forum?

Tsk tsk tsk.

Blindly copying every similar game out there is a loosing strategy. KSP has thus far survived by being almost completely unique. Don't kill the game.
do admit, this trailer made you exiting x3
Didn't even watch it.

Now I did. Still nothing. Someone has watched The Martian too many times (still, time well spent), judging by their obsession with dust storms in what may be too thin an atmosphere. This is KSP with voxel manipulation, KIS, KAS, MKS and EPL (and maybe cloud mods). And if I want voxels, I can peruse Space Engineers.
Proteus Nov 11, 2015 @ 9:55am 
I for my part would say: We´ll see

It looks interesting, but there are a few basebuilding games in space out there (actually KSP itself also has a few mods (like USI Colonization) that allow you to build colonies on other planets).

So, for me it is more dependant on the question, what feature the game will contain.

For example, if the gravity and atmosphere pressure on different planets will have an effect (on your ability to build, move and/or survive) ... if there are different ores and so on ;)
Last edited by Proteus; Nov 11, 2015 @ 9:56am
SievertChaser Nov 11, 2015 @ 9:57am 
Originally posted by Proteus:
For example, if the gravity and atmosphere pressure on different planets will have an effect (on your ability to build, move and/or survive) ... if there are different ores and so on ;)
We'll see if Space Engineers gets that this Thursday. Between SE and Emperyon, I don't think there's a market left.
Kadrush Nov 11, 2015 @ 10:16am 
Looks like KSC openned a new frontier in game style...sadly KSC is an indie game and it will be hard for the devs to keep pace with the big companies...
Prophet_01 Nov 11, 2015 @ 10:37am 
KSP is a whole different genre. It's halfway between simulation and game. Space engineers is not. It's a very advanced minecraft in space with voxels and moving grids. It's physics are rly messed up
Last edited by Prophet_01; Nov 11, 2015 @ 10:39am
SievertChaser Nov 11, 2015 @ 11:12am 
Originally posted by Kadrush:
Looks like KSC openned a new frontier in game style...sadly KSC is an indie game and it will be hard for the devs to keep pace with the big companies...
They don't need to. They are already in a stable orbit.
Originally posted by Prophet_01:
KSP is a whole different genre. It's halfway between simulation and game. Space engineers is not. It's a very advanced minecraft in space with voxels and moving grids. It's physics are rly messed up
Meanwhile we'll be riding a donut down to the surface of Mars.
https://youtu.be/tT1_xDEecZE?t=669
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Date Posted: Nov 11, 2015 @ 8:02am
Posts: 14