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Depending on your difficulty settings, you can use the CLAW to "dock" and transfer fuel - however, if fuel transfer obeys crossfeed rules this will not be possible.
It should be possible to use the CLAW to move the docking vehicle and the sat into the right orbit with the docking vehicle's fuel.
Also - sats can easily be built to have several thousand Δv left once in the designated orbit (not quite as much with a mat bay perhaps, I don't usually bother with that). Few components that have high weight, and you don't need good thrust-to-weight for the last stage, giving plenty of fuel for the engine(s).
About that sat design, would it be best to use a single massive fuel tank, or multiple tanks that lead to one engine, or multi tank multi engine?
I mostly use one engine (Spark on smaller sats; depends on the size of the relay antenna, because I use the sats for contracts to put as many relays in orbit(s) as possible), but have also used one Ant on the main body, and another one each on two radial fuel tanks (because dropping below 0.05 thrust-to-weight just isn't fun).
Be forewarned that you won't be able to timewarp, and that damage to the satellite is possible.
It should keep all of its original vessel information while you're grabbing it.
This mod should have been part of the game to begin with.
You could EVA up to the SAT and do a fuel transfer with the attached fuel line.
+1
Also download KIS to go along with it
+1
Unfortunately I forgot to bring a wrench so I couldn't attach a relay on the same satellite...