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Nahlásit problém s překladem
(Thats too complicated to do it everyday so skip it)
Try to com infront of minmus to let it do a bit of the breaking for you.
Then change you AP and inclination to desired values while beeing far away from it.
Complete your orbit, land, do stuff.
Go back to a ~6km orbit and "drop" behind minmus when going back. With aerobreaking it should not take more than 200-something DV to get back home.
b) twice a day you can launch from KSC with like 8°(?) angle N or S (depends on side) and have an orbit around Kerbin with roughly the same inclination Minmus has. Which allows you to target Minmus at any given moment. You may still need a small inclination adjustment on orbit due to time/angle inaccuracies, but it will be really cheap, like 1..2° and give you much wider window even if you would decide to go without adjustments.
Minmus flight is much "cheaper" than Mun if you do it right. Same Mun lander can do 2..3 landings on different biomes on Minmus without refuelling because of the ridiculous low gravity. Eva astronaut can land from orbit and get back to ship there just using his jetpack.
This is what I do. I use the Mun's orbit line as my 0 degree (equatorial) reference, spin the map until I find the two points at where Minmus's orbit line intersects that and then all you need to know is where Minmus is to start burning in which direction is favourable. Nodes be damned, this is level 1 tracking station tips :D
maybe you should put some heatshield back for your return to kerbin, as you get much higher speed from falling to the earth.
I initially omitted it due to more advanced approach. So, this is what I have done a few times:
c) Mun slingshot to Minmus. So far nothing special. The usual reach Mun, get propelled to Minmus for free. The main thing though - Mun not just adds to the velocity. It can also considerably boost your inclination, shift from equatorial - just in a mirrored direction. So in case Minmus is higher, just target Mun slightly below equator and it will throw you up. You need just a slight offset to get much higher jump at Minmus orbit.
The bad thing is that trajectory may take almost twice as much time to reach Minmus and is a bit hard to set up. But it saves some fuel and often lets you get to Minmus sooner than waiting for equatorial position without wasting too much on inclination.
While for me - I just considered it entertaining.