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Pets scale with pet bonuses, so if you use both offensive skills and pets, both will suffer.
First choose what you want to go for, then seek damage types listed on tooltips. Dont try to grab everything.
And awesome with some devotion skills like Tsunami, boost their level enough and Will of the Crypt and it's a mess of water everywhere
I'm playing with them on Ultimate, you'll just be summoning them often have them hotkeyed and undead legion skill lowers the cooldown
You get 8 skeletons with a 35% chance devotion skill on every attack that's every hit from each skeleton
They are best when they summon with magic skills or crossbows imo
Drain Essence imo is not that great, but then again I've never developed the skill. Spectral Binding will increase your Aether Damage from Drain Essence.
Drain Essence is only cold damage if you turn on the Gravechill skill, otherwise it's Aether, Vitality Decay, and Vitality damage fully developed.
A Wrathstone component on your weapon or off-hand with it's toggle skill Aether weapons will boost Aether a further 100%
Hollowed Fang Component or Haunted Steel will increase your Vitality/V Decay Damage,
plus your life drain % as well
There doesn't seem to be a component that gives you that Vitality Damage toggle skill
Why not, especially if you're trying to make the game harder on yourself. To me this game can be played any way you want.
Pets in general aren't that powerful, to me they're more support. That's what I use them for anyway. I got my army of Skeletons with tsumani attached currently so they're a wave of watery death, pets for me distract others from surrounding you.
I have about three or four main damage types I focus on as well, two skills I use the most has those types. Someone said here focus on only one damage type, but that doesn't make any sense because many enemies will be resistant to that damage type.
I use many damage types, and skills. For me that's more fun that maxing out one or two skills and just breezing thru everything, to me that's boring but everyone has their own thing. From a role playing standpoint too, doesn't make sense that this powerful almost god-like hero would have one battle skill they use exclusively.
You focus on one or two damage types because the same reason as above, most items support up to 2 damage types (and their associated DoT if any) at most. You should look into items that convert extraneous damage types into the ones you want to focus on. That would still allow you to use multiple skills but they'd be much stronger than just as is.
Enemy resistance is never an issue as long as you grab appropriate devotions for the damage types you are using. You can always get at least 50% resistance reduction just from devotions and ideally one of your masteries would give another 20-30% or more.
I still have one of the first characters I ever made and throughout the years I made it better as I gained more knowledge on how to build better characters.
That's fine, but I like playing with both, it's more fun for me, and that's what it's all about.
Works just fine for me too.
Maxing out everything for two skills is just another way of playing.