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Pin point what exactly is killing you in each case. Overwhelmed by mobs? Boss seemingly too powerful?
If you know the bosses and what to expect then ofc it's gonna be easier to counter, whether by pharmaceuticals or straight up body placement.
Look up the bosses on Grimtools to check what they're doing if you can't quite pin down why you're biting a bullet.
Try them on easier levels 1st while you're way over capped level wise so you can sit there to some extent and see exactly what they're doing.
Ones you can reframe the words to yourself honestly differently.
You will be presented with a different situation.
The selfproclaimed future and/or present image of the self can be a burden on the performance of a person.
Yeah its mostly mobs, I guess. Everything is going swimmingly, then suddenly its not...like, I can AOE lots of adds at the same time, no problem, but once in awhile I get a group that...it seems like they must all hit at once or something. Like the timing of their hits makes it so my health is suddenly at zero with no warning.
Okay, thanks DY and yeah, think I'll start checking stuff on Grimtools to make sure I'm loaded up on whatever specific resists.
This kind of sounds like it could be reflected damage, which quite a few mobs have in that dungeon (and on the way to it). Without some reduced reflected damage, decent DA, armour, resist and resists to your damage type, among other defensive layers...your own damage being reflected at you can hurt quite a bit.
Perhaps be a little more observant for "Reflected" enemies..or w/e they are called...and see if you are killing yourself in these instances hehe.
I remember way back when I started this game, the internal trauma of my physical build killed me so fast in there...doing like 40k+ internal trauma and some of that was reflected and I clearly did not have the right defensive stats at the time and lets just say a health pot did little to stop my health from draining to my inevitable demise.
Edit: Kind of just realized you never actually say which dungeon is causing you these issues, but for clarity I'm talking about the Steps of Torment.
Lol yeah I hear you, I DO kind of suck at games, but seems like every time I think I have something going here, I find out that eh...not so much lol
Thanks for that, btw.
40k+ internal trauma...yeah I bet a health pot didn't do much lol
Edit: Just read up that you can purge reflect with nullification, so...thank you! Can't tell you how much its been bothering me I can't do these dungeons, that's definitely going to help, knowing about the reflective mobs.
That's great that you can relate to that.
There are occasions, where people where able to claim, that it's something like a mantra of "He/She is better then me" or "I'm a looser" or "I don't deserve this" and a list of sentences that go well along with these, that create subconciously produced losses and defeats.
If that would have been the case, then it could have been childhoodbelieves or believes aquired during life, that lead to the result by prooving themself.
Then you would have to either get rid of those by rearranging then sentence around the fact or collect new experiences that create a new believe replacing the other in its validity.
External haters can be a problem. It's a fact some where possible to avoid longer then others, that emotions that the body produces can be seen like an energycommunication.
This communication is "fast" and so it's possible to remotely influence the people by feeling for them. (While playing Grim Dawn as part of any Culture of western world, you might be constant part of thought. How and why you are focused is a topic that cleared and solved should be barely able to hold you back then.)
This one is a killer, if you still see the enemy atacking and not having hit yet, if you got dodge:I'll be damned.
If you turn the situation in to it through assuming, then you could be able to diminish the chance of dodging. It's been proven RNG generators are influenceable through thought and the same goes for different living and existing objects.
So your whole mindset will can affect parts, like influencing useable drops, unsuccesfull dodges, actual critrate above, proc rate of% chances, how quickly someone joins your traderequest lobby, crits recieved(got to think about it, beeing at a chance of recieving a crit with 1% does not exclude a consecutive scenario of 99 or more crits on the character, it's just super unlikely, though an enemy with 15.9% chance and enough dmg to spread your character across the room with a hit can 10 times in a row start out with that crit and outcomes rarely turn back.)
Though there's the point of directx9 at least in my accepted terms of use.
There was this line last time I read it, about not working around the tools limitations.
That's where I read limitations, think about the boundraries possible , and realised , did I force these onto me already more then a decade ago?
Is it fine to add weapon and armor all by yourself, just through thinking?
Are you allowed thinking thunderbolts on your enemies of devastating chracter?
What are the limitations and why wouldn't it be fine to solve it with a thought?
Limitations can be a help, they can be a security, like noone gets to little amount of food and water, since it's limited to at least that what they need.
Though it could be a minor, ok I won't technomancy on things with dx9. Clicked and accepted. No matter the personal cappabilities.
Display of things and how the game runs could be some of the limitations that could be implimented with this, since there's room to improvement if this is solved by thinking or changing information by placing information.(that's something that is a bit alike thinking, it would have creation with its act as fact.)
A little list of things to consider though. Your Energyfield will already have something it draws to it, so a concious and good working with that can as well be benefitting for yourself.
That if you leave your social world hanging , they might hang on you until they either leave or you go towards them and that that can influence your videogame experience negatively is stated here again and there have been experiments successfully proving, that if you would play and they feel for you , it will influence your energyfield, so having a setup where gaming is possible without major disturbances, helps.
Feeling like having reached a good point for now (-:
May it be usefull!
But equally I'm not sure we can equip our characters with every devotion constellation simply by wearing home knitted lentil jumpers and chanting a DPS sutra.
Try Grim Dawn Item Assistant - infinite stash space :) Ofc do have a Google (DuckDuckGo - w/e search engine you favour) yourself before downloading anything a random interwebz person suggests :)
Loved this and LOL'd - yeah been there done that. As Lerch Addams suggested, if you can let go of some DPS in favour of survival then your gaming will become more consistent and hopefully by extension more fun - good luck :)
Some water with grace, some coffee with thanks and some smoke in honor.
A sentence. My days start and end with grattitude and joy.
Start believing it, and if it wasn't a fact, you might feel better already by the end of this day or the start of the next one.
Second, you need to make sure your resistances are all up to pat. If not all your resistances are capped you will likely be taking a lot of damage from the trash mobs, not even talking about the bosses. All resists except Physical should be at 80%, depending on your level Armor should be around 1500 or so, OA and DA should be around 2000 or so. If you're not level 100 you can lower those a little. If you're not at this point yet you're going to have a hard time.
Normally the stuff that'll kill you in the rogue-likes are:
* Aether corruptions on the ground. Gotta love them.
* A big fast hulking monster that smacks you physically for whopping damage
* A strong caster or effect that hits you with a DOT.
* Damage reflectors.
If you haven't reached the boss yet and are dying before getting to the boss you're not ready to try the roguelikes until you get your stats up to pat.
If you have good stats the trash mobs shouldn't even be a threat. Only the mid-bosses will be doing significant damage to you. And then you only really need to worry about the final boss.
So awesome.
If a legendary pair of these dropped from any boss in GD i would shamelessly wear them.