Grim Dawn

Grim Dawn

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Entropy Mar 16, 2020 @ 1:30am
Poor Leafmane's Horn Acid Ravenous Earth Support
I couldn't find any supportive/skill modifier set for acid ravenous earth. All sets or items either wants you to go fire/vitality ravenous earth or just vitality ravenous earth. Tried summon guardian of empyrion,dreeg's evil eye or wendigo totem but couldnt find supportive set.

Do you have any other suggestions? My requirement is to make full acid ravenous earth(ravenous earth and supportive skill(guardian of empyrion,wendigo totem,dreeg's evil eye and all must be acid/poison focused) are maxed and modified)
Originally posted by Takeda:
Originally posted by Drunk Reaper:
I couldn't find any supportive/skill modifier set for acid ravenous earth. All sets or items either wants you to go fire/vitality ravenous earth or just vitality ravenous earth. Tried summon guardian of empyrion,dreeg's evil eye or wendigo totem but couldnt find supportive set.

Do you have any other suggestions? My requirement is to make full acid ravenous earth(ravenous earth and supportive skill(guardian of empyrion,wendigo totem,dreeg's evil eye and all must be acid/poison focused) are maxed and modified)

Maybe make a grimtools link to what you've mocked up so far?

Voice of Dreeg hat with Leafmane offhand on a Necro/Occultist build seems like a good start - especially if you have Frailty with maxed Vulnerability.

My guess is that you're asking for advice on niche items or supportive sets or partial sets - my experience is that people find it easier to tweak something that you've done, than they do build something from scratch :)

Best of luck eh :D
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https://www.grimtools.com/db/search?query=vitality%20damage%20converted%20to%20acid&in_description=1&exact_match=0
^will give you various non leafmane items that convert vitality to acid dmg that can apply to ravenous earth so you aren't bound by that off hand
https://www.grimtools.com/db/search?query=to%20ravenous%20earth&in_description=1&exact_match=0
^will give various +skills or modifiers to ravenous earth (doesn't include items that give +skill to RE modifier line)
ex: https://www.grimtools.com/db/items/8370 https://www.grimtools.com/db/items/9116 https://www.grimtools.com/db/items/13786 https://www.grimtools.com/db/items/8468 https://www.grimtools.com/db/items/8535 https://www.grimtools.com/db/items/7759 https://www.grimtools.com/db/itemsets/134 https://www.grimtools.com/db/items/8130 https://www.grimtools.com/db/prefixes/10282
that's just to ravenous earth and not even incl Decay; looks like to me you just need to search a bit better ;)
Last edited by gNuff!~©~gNom3™; Mar 16, 2020 @ 2:14am
Entropy Mar 16, 2020 @ 3:32am 
I think you need to READ better ;). I am not talking about poor Acid Ravenous Earth support, what i mean shortly is, when you go this direction, no set or items support other acid skills so you have to invest all ravenous earth with no supporting skill. Some sets increase summon guardians or any other spells(wendigo totem etc) but only non-acid way. Thus acid RE is left alone. No other acid spells are supported by items.
Vitality and fire/vitality support is fine for RE but not acid.
wth are you talking about? did you even look at the items :wombatthink:
there is full support for acid RE, multiple even, and with such multitude of items to support it you are free to grab other items that can then boost other desired skills
if you somehow think that every build has a specific set for it then you are sorely mistaken about how GD itemization work, there is not a specific set for every build nor or there "perfect fit" items for every build, so you cobble together what supports to make it work
and there is plenty for acid RE (srs did you even bother to look at some of the modifiers and bonus +skills?) hell you even get occultist support on some of the items for acid RE, not to mention you obviously get +acid dmg on all thus it naturally supports multi acid skill like RE and DEE or pox. Darkone set alone supports both RE, occultist and bloody pox making it possible to try a RE Pox build
if you srs can't build something from the available items or ex listed above then i think we are at an impasse and your character is a lost cause, glhf :ccthumbsup:
The author of this thread has indicated that this post answers the original topic.
Takeda Mar 16, 2020 @ 3:59am 
Originally posted by Drunk Reaper:
I couldn't find any supportive/skill modifier set for acid ravenous earth. All sets or items either wants you to go fire/vitality ravenous earth or just vitality ravenous earth. Tried summon guardian of empyrion,dreeg's evil eye or wendigo totem but couldnt find supportive set.

Do you have any other suggestions? My requirement is to make full acid ravenous earth(ravenous earth and supportive skill(guardian of empyrion,wendigo totem,dreeg's evil eye and all must be acid/poison focused) are maxed and modified)

Maybe make a grimtools link to what you've mocked up so far?

Voice of Dreeg hat with Leafmane offhand on a Necro/Occultist build seems like a good start - especially if you have Frailty with maxed Vulnerability.

My guess is that you're asking for advice on niche items or supportive sets or partial sets - my experience is that people find it easier to tweak something that you've done, than they do build something from scratch :)

Best of luck eh :D
Entropy Mar 16, 2020 @ 4:01am 
Originally posted by Takeda:
Originally posted by Drunk Reaper:
I couldn't find any supportive/skill modifier set for acid ravenous earth. All sets or items either wants you to go fire/vitality ravenous earth or just vitality ravenous earth. Tried summon guardian of empyrion,dreeg's evil eye or wendigo totem but couldnt find supportive set.

Do you have any other suggestions? My requirement is to make full acid ravenous earth(ravenous earth and supportive skill(guardian of empyrion,wendigo totem,dreeg's evil eye and all must be acid/poison focused) are maxed and modified)

Maybe make a grimtools link to what you've mocked up so far?

Voice of Dreeg hat with Leafmane offhand on a Necro/Occultist build seems like a good start - especially if you have Frailty with maxed Vulnerability.

My guess is that you're asking for advice on niche items or supportive sets or partial sets - my experience is that people find it easier to tweak something that you've done, than they do build something from scratch :)

Best of luck eh :D

Thanks.
so after mulling it over trying to figure out wth you were on about, i decided to try for myself/"do it for you", (which i originally was intent on not bothering with), to see if the bs you were spouting was actually true that something couldn't be made from those items/Acid RE and other
https://www.grimtools.com/calc/lV7lYQaZ
easy 100% vit-to-acid conversion, hard-capped RE, hard-capped blood burst and vile eruption for DEE with near cap DEE too, 2500+dmg, overcapped all res, 2800da 3100oa over 1sec cd reduct to RE, slight blodoy pox support for the lulz
^took me fn 10minutes to cobble together, from the above listed items, i ask you again; wth were you babbling about?!? :wombatthink:

100% fn possible, like i said, and this sht is even unoptimized, plenty of room for improvement i bet if you ask some of the actual decent builders
-tho the reason one "might" want to go vitamancer instead of acid, not that it clearly isn't possible, is the lack of RR, as Necro just doens't support acid, hence the strongest/logical approach would be Vit route to maximize dmg through double mastery resist reducts. No idea why you're intent on going acid, but saying Acid RE is not supported in conjunction with other sht is absolute bullocks :ccthumbsup:
Last edited by gNuff!~©~gNom3™; Mar 16, 2020 @ 7:10am
Takeda Mar 16, 2020 @ 7:25am 
Originally posted by gNuff!~©~gNom3™:
so after mulling it over trying to figure out wth you were on about, i decided to try for myself/"do it for you", (which i originally was intent on not bothering with), to see if the bs you were spouting was actually true that something couldn't be made from those items/Acid RE and other
https://www.grimtools.com/calc/lV7lYQaZ
easy 100% vit-to-acid conversion, hard-capped RE, hard-capped blood burst and vile eruption for DEE with near cap DEE too, 2500+dmg, overcapped all res, 2800da 3100oa over 1sec cd reduct to RE, slight blodoy pox support for the lulz
^took me fn 10minutes to cobble together, from the above listed items, i ask you again; wth were you babbling about?!? :wombatthink:

100% fn possible, like i said, and this sht is even unoptimized, plenty of room for improvement i bet if you ask some of the actual decent builders
-tho the reason one "might" want to go vitamancer instead of acid, not that it clearly isn't possible, is the lack of RR, as Necro just doens't support acid, hence the strongest/logical approach would be Vit route to maximize dmg through double mastery resist reducts. No idea why you're intent on going acid, but saying Acid RE is not supported in conjunction with other sht is absolute bullocks :ccthumbsup:

Looks like an early Christmas present for Drunk Reaper :) what do you estimate the RR is with that? something like -90 when it all goes off? I don't imagine many bosses can simply shrug that off.

I'd quite like to see the look on Grava's face if you slapped him with that lot .. he's more in the 20% poison res ball park iirc.
looks like 91RR with both devotions and Curse of Frailty, it's why i kinda don't like it, feel like 20-30RR is missing from a 2nd mastery, personally i'm rarely comfy with sub 100RR unless it's a beast of a toon, either tank or dps-wise.
(could obviously add like 20 more RR via diff neck or relic "easy", no idea how that changes sheet lol)

I get that it would be "easier" to go the regular route of vit/dual RR, but usually there is a reason for that, it just has such a better impact/is simpler to build for
not saying the above couldn't work, apart from CC resist, "on paper" it seems sorta okay decent stat wise. But for a single mastery RR, it just makes it feel a bit weaker, for me, with just 2500 dmg and bare minimum OA/DA etc. Also why i said it could be optimized because i literally just slapped items together with +stats to RE and DEE line, (intentionally from the above mentioned list), without much regard for "proper" resist, bonus dmg, and OA/DA, so i'm betting, in the hands of someone willing to spend a bit more time and care, and up XYZ stat, i'm sure it could be made to actually work, even more beyond just "okay decent" on sheet.

Was mainly just to prove a point that "ofc Acid RE works/is supported with other" -don't think i recall seing overall 14 items where "only" 1 skill+dmg type was supported lol, hence why i was sure the assertion was horsecrap, before i even tried
^obviously doesn't mean, "just because it's supported" that any given build can, will, or even should, be able to do SR75, celestials etc. Hopefully "we all" know that while most builds are viable, for "something"/campaign, rogue dungeons etc; but high shard SR and celestials is ofc intentionally not supposed to be for just "anything", much less something cobbled together like that or is somewhat rubbing against the grain slightly
Last edited by gNuff!~©~gNom3™; Mar 16, 2020 @ 7:52am
Entropy Mar 16, 2020 @ 11:22pm 
Originally posted by gNuff!~©~gNom3™:
so after mulling it over trying to figure out wth you were on about, i decided to try for myself/"do it for you", (which i originally was intent on not bothering with), to see if the bs you were spouting was actually true that something couldn't be made from those items/Acid RE and other
https://www.grimtools.com/calc/lV7lYQaZ
easy 100% vit-to-acid conversion, hard-capped RE, hard-capped blood burst and vile eruption for DEE with near cap DEE too, 2500+dmg, overcapped all res, 2800da 3100oa over 1sec cd reduct to RE, slight blodoy pox support for the lulz
^took me fn 10minutes to cobble together, from the above listed items, i ask you again; wth were you babbling about?!? :wombatthink:

100% fn possible, like i said, and this sht is even unoptimized, plenty of room for improvement i bet if you ask some of the actual decent builders
-tho the reason one "might" want to go vitamancer instead of acid, not that it clearly isn't possible, is the lack of RR, as Necro just doens't support acid, hence the strongest/logical approach would be Vit route to maximize dmg through double mastery resist reducts. No idea why you're intent on going acid, but saying Acid RE is not supported in conjunction with other sht is absolute bullocks :ccthumbsup:
Wow look at that PURE ACID RE LEAFMANE'S HORN build.... You still tried to show your ♥♥♥♥♥♥ argument on paper but i applause the labor and time you spent.
Last edited by Entropy; Mar 16, 2020 @ 11:29pm
Azunai Mar 17, 2020 @ 3:12am 
the posted build has full /almost full vitality to acid conversion (80-120% depending on rolls) so you don't need the skill modifier from the leafmane horn. most/all vitality/decay of all skills will be converted to acid/poison anyway.

the offhand used in the example build doesn't bring any resistances or other critical stats so you could just replace it with a leafmane horn if that's a hard requirement.
Originally posted by Drunk Reaper:
Wow look at that PURE ACID RE LEAFMANE'S HORN build.... You still tried to show your ♥♥♥♥♥♥ argument on paper but i applause the labor and time you spent.
holy sht man, you really don't read nor look at items do you :steamfacepalm:
like i said 100% vitality conversion, on avg rolls, -without leaf mane, you can just swap in leafmane if you want that offhand instead, easy -like i mentioned "you don't have to be bound by leafmane to make it work" even; plenty of room to swap items, in the posted build too, that's usually how GD is
guess that really does prove what a lost cause we're dealing with here when you can't even grasp such basics as reading stats or looking at items
either way, i definitely proved your bs post/statement wrong: 100% support for full acid RE etc, like i said/knew; if you can't make something out of it it's because you can't figure out how to click on items :cfacepalm: :rfacepalm:
Last edited by gNuff!~©~gNom3™; Mar 17, 2020 @ 3:40am
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Date Posted: Mar 16, 2020 @ 1:30am
Posts: 11