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Decide which way you are going to go. If you are going Pet, you will want to get either Occultist or Shaman, Occultist is preferred but Shaman also works.
If you're not going Pet, then you need to decide what skill you'll be focusing on. For Necro melee is actually the easier path. Necro's caster skills actually are not very good, is better to go Pet. But if you want to go caster style, you will probably want to go Drain Essence and Bone Harvest, which means a Vitality build. That means Occultist or Shaman anyway.
So likely your best choices are Occultist and Shaman, in that order.
For a caster type though I actually recommend using Occultist attack spells rather than Necro. Drain Essence is hard to get to work early in the game, it's just not very good until it gets item support in the higher levels. Bone Harvest is crippled by its cooldown so you can't rely on it without having to melee or cast something else.
'Elite' is not much different, but you will have to max all resistances to 80%, which is challenging + must find 'life steal %' on few items. Elite here feels closer to Diablo 2 normal difficulty or Titan Quest first 2 acts on normal.
...
As for Necromancer and overall Grim Dawn, unfortunately, i haven't found mage or range classes viable and most builds i did became melee. Monsters will still get you and will hit for 4k dmg from one shot, so you can't just make glass cannon mage and hope to stop them before they reach you. After dieing for few times you will become angry and start either pet build or melee knight.
If you know what you're doing, GD is pretty low in terms of challenge.
If you go Necromancer/Inquisitor, you can get Dual Pistols early on. Pair the high damage and rate of fire on a good set of pistols with a Necromancers' lifesteal abilities and you have at least a manageable amount of survival. Honestly, I wouldn't expect to go all the way through Ultimate on my first try, anyway.
Mess around with whatever sounds fun, see if it works, and then use that character as a mule if it turns out as a dud. Use what you learned and earned to start your next character out a little better planned and equipped.
Hope this helps.
Have to agree, Necro just isn't very good at anything but pets and melee. Ravenous Earth and Bone Harvest are nice but the cooldown means you are gonna need to find something else to do while waiting for the skill to come back online... which usually means melee.
I wouldn't mind playing a firearm 2ndary class instead of a mage one, I just don't like melee in ARPGs. Is that one the Inquisitor that was mentioned? Consensus so far seems to be that one, Shaman or Oathkeeper.
Either way even if mage/range has a bad rep, I guess I can play it anyway and select "normal" instead of "elite" difficulty with it, to make it harder than normal from playstyle.
Willing to listen to more opinions though. My mouse is acting up and the replacement is still in the mail, so I wont start playing it for a few days.
Also some advice for the first few skills to learn would be handy.
I would caution against doing a hybrid character if you are serious about doing Ultimate later on. Hybrid - as in part pet build and part not-Pet build - is generally weak in Grim Dawn. You'll be fine in Normal but the seams will start coming undone in Elite and if you make it to Ultimate you'll regret your choice and probably switch to another build. Hybrid Pet is difficult to do in Grim Dawn due to the nature of how pet and player bonuses work.
For a first time through the game it shouldn't be an issue though while you're playing Normal.
Not very serious. I played other ARPGs over the last few years and generally once completing a game on standard difficulty I prefer to play again with a different class, rather than with the same character on a higher difficulty.
Just in case, though: How exensive is re-speccing?
Lvl 95 Spellbinder .. decent gear (yes purple stuff) but not the rarest of the rare .. just installed Forgotten Realms and I've been out of the loop for at least 4 months .. 189k DPS
I see around the 95k mark crits on an ultimate level target dummy..
11.4k health .. perfect resistances .. Mark of Torment/Mirror of Ero/Oxera's Freeze .. not much gets into melee range and there's a lot of damage mitigation when it does
nah you can't reset class, you need mod or 3rd party program for this.
1. Not been suggested in this thread, but I've read elsewhere that if you want a 2nd class that gives who some bonus to your pets, without committing you totally to a pet-focused build like Occultist and Shaman would you should go for Demolitionist. With Flame Touched and Temper making your Skeletons stronger, while otherwise providing active skills that would fit for Pyromancy Mage.
Any of you tried that or is my info outdated?
2. I "lost" my first character after quitting. With my 2nd one I made sure to go back to town first and also exiting to main menu first and then quitting from there. Would rather not do that every time.
What exactly do I need to do to make sure my character is saved?
3. Playing on my TV from a distance I like being able to scale the UI, but that sometimes cuts off the text. Is that a bug the developers haven't fixed yet or a problem on my end?
My mouse pointer does not disappear at the edges of the screen so it can't be an overscan issue.