Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I personally agree with their choice.
Alright, not something I really look forward to then. Hopefully in the future some creative modder can introduce their own version of what I'm looking for, if the developer won't. That or I'll eventually go back to my other casual games, like D3.
Aside from that, there's the many character options - I've got a Nightblade Occultist because i want a crow to follow my chaos kissed melee madness .. then again I've got an Occultist Nightblade who stacks bleeding powers onto her own nasty version of turbo-Ebola. And that's just to scratch the surface.
How come you already feel like you've plateaued?
This isn't a casual game so... there's your problem. Also the longevity is supposed to be through making new characters, not playing the same one forever.
I like the idea of playing the same character forever, that's kind of what I like to do, so the fact that it just stops abruptly once you've got your gear is kind of annoying. The point was to have some fun while grinding for gear at the endgame because right now it's just plain boring.
What you describe is something that I would rather dislike - I like there to be an 'end' at some point, instead of being able to go on infinitely (which is still something that you could do, but ofcourse farming the same content over and over again will eventually get boring). An end - to me - grants satisfaction. I want to clear most content with a certain char and then with all the new aqcuired gear & loot I wanna do it all over again, but on a completely different character. To me, building new characters (specifically with newly aqcuired legendary items) and clearing the same content in different (creative) ways grants 'infinite' replayablity. Infinite leveling does not do that for me (it feels more like a chore than anything else), although I can see the appeal of what you describe to some extent ...
I don't think Crate will ever implement this kind of leveling, so I'd say just stick to D3 for these desires (or be hopeful that modders share your views). GD will probably always be about building and experimenting with different characters rather than an infinite leveling experience.
Haven't we as a civilisation reached the point where we understand that different things appeal to different people? It's 2018. Some people like levelling multiple characters, some prefer seeing bigger numbers pop up for no apparent reason other than "progress".
Also, even if you are maxed, there still are some things to do.
What the heck is wrong with adding more stuff to do at the endgame?
Maybe we do need some raids, get some co-op specialized missions, heck let's incorporate multiplayer raids, why not? Throw in some daily and weekly quests with special rewards. The same goes for the Crucible, add in objectives, quests, and challenges. Make a cow level, no, not the crucible, but an entire different thing.
What's wrong with wanting something more exciting at the endgame for my character? There's nothing wrong with that, I paid for the game just like you, and I can put in my two cents for what I think I want to see from Grim Dawn in the future.
Sure it is, this is pretty much a hybrid D3/PoE/TL2 game, to say that it's not targeted towards that audience is absurd. The genre is that audience.
I like games like these but this one is MISSING the "fun" ENDGAME point of the game. That's all.
I'm just hoping that the developer adds something for me to do at the ENDGAME portion of the game, you know, further the plot (that new shiny expansion coming out someday), add in quests, challenges, daily stuff, weekly stuff, pretty much anything to expand the current game when you've reached max level would be great.