Grim Dawn

Grim Dawn

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Karina Jul 1, 2019 @ 5:29am
Perdition set build
I noticed i have full Perdition set and decided to build character around it (and its empowered version later on). What other class should i add to oathkeeper? Obvios choice is occultist but i think soldeier will be better. Occultist have resistance reduction and blood of dreeg while soldier have so much more.
Originally posted by Fendelphi:
This is something I just theory crafted(havent played this exact build).
https://www.grimtools.com/calc/lNk8qYl2

The combo is simple.
1) Throw shield to make enemies engage you. If it resets, throw again.
2) Charge into the enemy with Blitz, and follow up with Judgement and Warcry. This causes huge AoE damage(Heart of Wrath deals continous retaliation damage), and debuffs enemies as well as CC them.
3) Left click(Righteus Fervor) until you can do #1 again(shield throw), then attempt to run the combo again(will mostly be Blitz and Judgement).
4) If need be, activate Ascension and/or Overguard and Absolution for tougher fights.


Other stuff:
- Counter Strike can deal high AoE damage in a 4 meter radius to enemies that strike you. Combined with the AoE from the above combo, most enemies quickly melt.
- Your Scions of Dreeg constantly debuff enemy resistance with their damage aura as well as their manticore procs(which can proc either from the aura or their cleaving attacks, so quite often). Makes it easier to deal with tougher targets that will not go down to the AoE instantly.
- Using Judgement can trigger Rumor(devotion), which deals Acid damage, reduces acid and poison resistance, as well as spread to nearby enemies(like a plague).
- Throwing the shield can proc Shield Wall(devotion), which further enhances your retaliation and defense.
- Getting hit by melee attacks can proc Messenger of War(devotion) which increases your retaliation damage and movement speed.
- Blocking can trigger Targo's Hammer(devotion) which deals constant retaliation damage in a small AoE around you and it might stun.
- Blocking can trigger Stone Form(devotion) which increases retaliation and defense.


Final words
You might find other items later that you would rather use(like certain legendaries). They should still work with this build though small corrections might be needed if you want to min-max.
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Showing 1-15 of 25 comments
Fendelphi Jul 1, 2019 @ 5:34am 
Put your Oathkeeper in the Grimtools, assign the skills you would like. See how much is left to either make Soldier or Occultist work.

Either could be good.
OnlyOffensive Jul 1, 2019 @ 8:06am 
DEE sentinel is pretty strong, i play it rn, still use some perdition pieces. Mixed retalation / posion /acid build.

Soldier has nothing that synergise with perdition and you dont need anything from soldier either in terms of defense. Oathkeeper with proper devotions have ton of shield block already and occultist provides better options that shield classes dont have. On top of fact that its actually acid/poison related.
Last edited by OnlyOffensive; Jul 1, 2019 @ 8:08am
Fendelphi Jul 1, 2019 @ 9:00am 
Originally posted by OnlyOffensive:
DEE sentinel is pretty strong, i play it rn, still use some perdition pieces. Mixed retalation / posion /acid build.

Soldier has nothing that synergise with perdition and you dont need anything from soldier either in terms of defense. Oathkeeper with proper devotions have ton of shield block already and occultist provides better options that shield classes dont have. On top of fact that its actually acid/poison related.
Except bonus to retaliation damage and skills that improves and utilizes shields(which is your primary tool from Perdition Oathkeeper).

If you pick Perdition + Oathkeeper, and then pick a DEE setup from Occultist, you have to invest heavily in DEE, which means very few(and weak) defensive skills.
I am not saying it is impossible, but you would have to play it more like a caster, which means that a lot of your retaliation damage is wasted.

Sentinel DEE
https://www.grimtools.com/calc/1NXWPG8Z

Warlord
https://www.grimtools.com/calc/YVWlq5yZ
OnlyOffensive Jul 1, 2019 @ 10:49am 
Originally posted by Fendelphi:
Originally posted by OnlyOffensive:
DEE sentinel is pretty strong, i play it rn, still use some perdition pieces. Mixed retalation / posion /acid build.

Soldier has nothing that synergise with perdition and you dont need anything from soldier either in terms of defense. Oathkeeper with proper devotions have ton of shield block already and occultist provides better options that shield classes dont have. On top of fact that its actually acid/poison related.
Except bonus to retaliation damage and skills that improves and utilizes shields(which is your primary tool from Perdition Oathkeeper).

If you pick Perdition + Oathkeeper, and then pick a DEE setup from Occultist, you have to invest heavily in DEE, which means very few(and weak) defensive skills.
I am not saying it is impossible, but you would have to play it more like a caster, which means that a lot of your retaliation damage is wasted.

Sentinel DEE
https://www.grimtools.com/calc/1NXWPG8Z

Warlord
https://www.grimtools.com/calc/YVWlq5yZ

Pure retaliation is super garbage, since it doesnt reflect ranged / magic attacks. I actually havent invested anything in retaliation except affliction and some few other points in devotions. Its more like a sideeffect not a focus.

I have all def skills its possible to take in sentinel, idk what are you talking about, how can they be VERY weak. I have possesion, blood, haven aura in oathkeeper and ascension ( though its not def ). Oathkeeper doesnt really have any defensive skills except haven lol and resilence i guess, i dont really like low hp procs, can spend few points to get some bonuses.

Your build is definetely something you havent played yourself. You take "reprisal" even though burn modifer cannot be changed. I also thought about trying aegis, but its actually crap in DEE sentinel. You dont need other offensive skills other than it and some stuff like mark of dreeg. better to actually max scions of dreeg, they do solid damage.
Last edited by OnlyOffensive; Jul 1, 2019 @ 10:56am
Fendelphi Jul 1, 2019 @ 1:47pm 
Originally posted by OnlyOffensive:
Originally posted by Fendelphi:
Except bonus to retaliation damage and skills that improves and utilizes shields(which is your primary tool from Perdition Oathkeeper).

If you pick Perdition + Oathkeeper, and then pick a DEE setup from Occultist, you have to invest heavily in DEE, which means very few(and weak) defensive skills.
I am not saying it is impossible, but you would have to play it more like a caster, which means that a lot of your retaliation damage is wasted.

Sentinel DEE
https://www.grimtools.com/calc/1NXWPG8Z

Warlord
https://www.grimtools.com/calc/YVWlq5yZ

Pure retaliation is super garbage, since it doesnt reflect ranged / magic attacks. I actually havent invested anything in retaliation except affliction and some few other points in devotions. Its more like a sideeffect not a focus.

I have all def skills its possible to take in sentinel, idk what are you talking about, how can they be VERY weak. I have possesion, blood, haven aura in oathkeeper and ascension ( though its not def ). Oathkeeper doesnt really have any defensive skills except haven lol and resilence i guess, i dont really like low hp procs, can spend few points to get some bonuses.

Your build is definetely something you havent played yourself. You take "reprisal" even though burn modifer cannot be changed. I also thought about trying aegis, but its actually crap in DEE sentinel. You dont need other offensive skills other than it and some stuff like mark of dreeg. better to actually max scions of dreeg, they do solid damage.
If you dont intend to invest in retaliation, why use the Perdition set and use Oathkeeper then? Most of it's bonuses focus on retaliation, so I assume that is what the OP wants.

If you want a DEE build, there are better item sets.

The Burn from Reprisal is minimal and inconsequential compared to the +100k damage you can get from retaliation added to attack.

If you take Possession, you cant pick Path of the Three(which gets a +4 from the Perdition set).

But if you can make it work, props to you. Post your build so that the OP can see if it is something he/she wants to use.
Karina Jul 1, 2019 @ 5:54pm 
Originally posted by Fendelphi:
But if you can make it work, props to you. Post your build so that the OP can see if it is something he/she wants to use.
I dont. As you said- i want retaliation build. I never done such build before.
Ghost Bear pie Jul 1, 2019 @ 6:49pm 
https://www.grimtools.com/calc/62aEwxO2 Similar to the above DEE build it will take you to Ult but I have doubts how far into Malmouth it can go. I ditched Curse of fraility since I didn't need another button but it's still a good idea to take it.
Karina Jul 1, 2019 @ 7:24pm 
Originally posted by Ghost Bear pie:
https://www.grimtools.com/calc/62aEwxO2 Similar to the above DEE build it will take you to Ult but I have doubts how far into Malmouth it can go. I ditched Curse of fraility since I didn't need another button but it's still a good idea to take it.
Why do build sword&board character to use spell as primary attack? If i wanted poison spell caster- i would build a witch hunter, warlock or necro/occult.
Last edited by Karina; Jul 1, 2019 @ 7:24pm
Karina Jul 1, 2019 @ 7:44pm 
I want something like this https://www.grimtools.com/calc/0V0BPqaN
Liquid ID Jul 1, 2019 @ 9:20pm 
I ran my Sentinel with Perdition for a long long time. Very tanky, extremenly high retaliation damage.
Focus skills were blood of dreeg, pox, aegis, and all the retaliation buffs from oathkeeper.
Devotion was acid/fire/retaliation.
Pox with fevered rage forces enemies to quickly engage in melee, so less skill usage. You need high block because you will be getting smashed. blood of dreeg will keep retaliation up, give you a good measure of phys res, and heal you mid-fight. aegis augments acid damage and hits those ranged enemies while you are in the thick of melee.

Im on ultimate and trash mobs will one or two-shot themselves to death on my retaliation. There's some slight risk, but easily mitigated as long as you dont bite off more than you can chew.

If being tanky acid-spraying war god is your thing,its very fun.
I wouldnt even touch dreegs eye skill unless you WANT to play like a caster, and thats not what perdition is best at.
Ghost Bear pie Jul 1, 2019 @ 10:29pm 
At the end Aegis of Menhir is your main attack, and DEE is your down time attack plus retal is useful to the damage of both skills. If you know what you want why are you even asking just go play it.
The author of this thread has indicated that this post answers the original topic.
Fendelphi Jul 2, 2019 @ 3:46pm 
This is something I just theory crafted(havent played this exact build).
https://www.grimtools.com/calc/lNk8qYl2

The combo is simple.
1) Throw shield to make enemies engage you. If it resets, throw again.
2) Charge into the enemy with Blitz, and follow up with Judgement and Warcry. This causes huge AoE damage(Heart of Wrath deals continous retaliation damage), and debuffs enemies as well as CC them.
3) Left click(Righteus Fervor) until you can do #1 again(shield throw), then attempt to run the combo again(will mostly be Blitz and Judgement).
4) If need be, activate Ascension and/or Overguard and Absolution for tougher fights.


Other stuff:
- Counter Strike can deal high AoE damage in a 4 meter radius to enemies that strike you. Combined with the AoE from the above combo, most enemies quickly melt.
- Your Scions of Dreeg constantly debuff enemy resistance with their damage aura as well as their manticore procs(which can proc either from the aura or their cleaving attacks, so quite often). Makes it easier to deal with tougher targets that will not go down to the AoE instantly.
- Using Judgement can trigger Rumor(devotion), which deals Acid damage, reduces acid and poison resistance, as well as spread to nearby enemies(like a plague).
- Throwing the shield can proc Shield Wall(devotion), which further enhances your retaliation and defense.
- Getting hit by melee attacks can proc Messenger of War(devotion) which increases your retaliation damage and movement speed.
- Blocking can trigger Targo's Hammer(devotion) which deals constant retaliation damage in a small AoE around you and it might stun.
- Blocking can trigger Stone Form(devotion) which increases retaliation and defense.


Final words
You might find other items later that you would rather use(like certain legendaries). They should still work with this build though small corrections might be needed if you want to min-max.
Last edited by Fendelphi; Jul 2, 2019 @ 3:51pm
Karina Jul 2, 2019 @ 4:22pm 
Originally posted by Fendelphi:
This is something I just theory crafted(havent played this exact build).
https://www.grimtools.com/calc/lNk8qYl2

The combo is simple.
1) Throw shield to make enemies engage you. If it resets, throw again.
2) Charge into the enemy with Blitz, and follow up with Judgement and Warcry. This causes huge AoE damage(Heart of Wrath deals continous retaliation damage), and debuffs enemies as well as CC them.
3) Left click(Righteus Fervor) until you can do #1 again(shield throw), then attempt to run the combo again(will mostly be Blitz and Judgement).
4) If need be, activate Ascension and/or Overguard and Absolution for tougher fights.


Other stuff:
- Counter Strike can deal high AoE damage in a 4 meter radius to enemies that strike you. Combined with the AoE from the above combo, most enemies quickly melt.
- Your Scions of Dreeg constantly debuff enemy resistance with their damage aura as well as their manticore procs(which can proc either from the aura or their cleaving attacks, so quite often). Makes it easier to deal with tougher targets that will not go down to the AoE instantly.
- Using Judgement can trigger Rumor(devotion), which deals Acid damage, reduces acid and poison resistance, as well as spread to nearby enemies(like a plague).
- Throwing the shield can proc Shield Wall(devotion), which further enhances your retaliation and defense.
- Getting hit by melee attacks can proc Messenger of War(devotion) which increases your retaliation damage and movement speed.
- Blocking can trigger Targo's Hammer(devotion) which deals constant retaliation damage in a small AoE around you and it might stun.
- Blocking can trigger Stone Form(devotion) which increases retaliation and defense.


Final words
You might find other items later that you would rather use(like certain legendaries). They should still work with this build though small corrections might be needed if you want to min-max.
Interesting idea, i might try something similar. Does Rumor stacks with Celestial Presence though? They have eaxactly the same wording, and as far as i know- effects with same wording dont stack. Also- i would like to squeze in Affliction into this.
Last edited by Karina; Jul 2, 2019 @ 4:23pm
Fendelphi Jul 2, 2019 @ 4:57pm 
Originally posted by Esteban Failsmore:
Originally posted by Fendelphi:
This is something I just theory crafted(havent played this exact build).
https://www.grimtools.com/calc/lNk8qYl2

The combo is simple.
1) Throw shield to make enemies engage you. If it resets, throw again.
2) Charge into the enemy with Blitz, and follow up with Judgement and Warcry. This causes huge AoE damage(Heart of Wrath deals continous retaliation damage), and debuffs enemies as well as CC them.
3) Left click(Righteus Fervor) until you can do #1 again(shield throw), then attempt to run the combo again(will mostly be Blitz and Judgement).
4) If need be, activate Ascension and/or Overguard and Absolution for tougher fights.


Other stuff:
- Counter Strike can deal high AoE damage in a 4 meter radius to enemies that strike you. Combined with the AoE from the above combo, most enemies quickly melt.
- Your Scions of Dreeg constantly debuff enemy resistance with their damage aura as well as their manticore procs(which can proc either from the aura or their cleaving attacks, so quite often). Makes it easier to deal with tougher targets that will not go down to the AoE instantly.
- Using Judgement can trigger Rumor(devotion), which deals Acid damage, reduces acid and poison resistance, as well as spread to nearby enemies(like a plague).
- Throwing the shield can proc Shield Wall(devotion), which further enhances your retaliation and defense.
- Getting hit by melee attacks can proc Messenger of War(devotion) which increases your retaliation damage and movement speed.
- Blocking can trigger Targo's Hammer(devotion) which deals constant retaliation damage in a small AoE around you and it might stun.
- Blocking can trigger Stone Form(devotion) which increases retaliation and defense.


Final words
You might find other items later that you would rather use(like certain legendaries). They should still work with this build though small corrections might be needed if you want to min-max.
Interesting idea, i might try something similar. Does Rumor stacks with Celestial Presence though? They have eaxactly the same wording, and as far as i know- effects with same wording dont stack. Also- i would like to squeze in Affliction into this.
Rumor stacks with Celestial Presence, yes. They are both of the "-%X" category, which stacks.
The reduction of Manticore(called "-Y") also stacks with those bonuses, as it is a different type of reduction.
However, Manticore reduction and the Transmuter(Terrify) reduction for Warcry does not stack together. The largest one(Manticore, most likely) will have priority.
Which is why you could remove those 3 points of Terrify, if you want. I just like it for the CC and easy to apply reduction, in case the other does not trigger.

To sum it up: several -X% stacks. Several -Y does not.

All in all, you can get about -93 to enemy acid and poison resistance(-65% and -28), which is pretty good.


Affliction would be nice, but the issue is it focus mostly on Poison and Vitality. Most of your other abilities deal Acid damage. Sure, your Poison bonus is still good, but extra items could(should) focus mostly on Acid damage.
It requires 7 devotion points to complete it, and most devotions cost less than that(meaning you would have to remove 2 full devotions somewhere).
So you would be sacrificing either Resist reduction(very important for your damage output) or health and damage absorbtion(very important for your survivability).

It would also require an extra passive(you could use Field Command from Soldier, so that part is easy if you remove 2 skill points from somewhere else).

Sorry, but this is the best I can do at this hour(past midnight and I have been working for over 15 hours).
Still, this "should"(not tested) provide lots of damage and survivability to deal with most content.
Last edited by Fendelphi; Jul 2, 2019 @ 4:57pm
Karina Jul 4, 2019 @ 4:14am 
I wonder- can i use shield and pistol with this build? Always wanted to make one but leveling with it was horrible.
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Date Posted: Jul 1, 2019 @ 5:29am
Posts: 25