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Periodically, and/or during Spring if you're running RoG, they'll go into heat: they get extremely aggressive, chasing down anything that gets close, and their butts turn red. This also provides a chance to spawn a baby. Non-adult Beefalo will always run from everything; adult Beefalo will attack if attacked first (not in heat/Springtime) or they'll attempt to kill anything that gets close enough (in heat/Springtime). Non-adult Beefalo will always attempt to rejoin the parent. Each growth phase lasts at least a few game days.
When one Beefalo is attacked, by anything, for any reason, the entire herd responds. If they're in heat, only creatures that are aggrivated will give chase...until something fights back and then the entire herd, again, will respond.
If you find yourself being chased by a/many Beefalo intent upon violating you, and are not ready or able to fight back: run. They'll chase for a time, but will eventually give up and wander back to the main area of the herd. The ones that chase the longest are the ones whom you have directly hit.
There is a way to get mating Beefalo to ignore you, provided you don't attack....
If you completely massacre a herd -- kill it to the very last creature so that none are left -- then that herd is gone, never to return. A "herd" of one, given enough time and nothing killing it, will repopulate itself. If you live nearby several separate herds, and you use them to assit you in killing Hounds or Treeguards, try to spread the attacks out over the multiple herds (especially if you have low population herds).
Herds will sometimes split or merge on their own. It is possible to cause the creation of a new herd yourself by splitting herds if you can find a way to lead part of the herd far enough away from the rest so that they don't walk all the way back. I'm not aware if you can cause herds to merge yourself (I've never managed it, and I don't recall reading about it).