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Not sure if you can do much if you're already in game and not starting a new save slot.
(i'm not sure if it will work if you do not have a geometric placement mod though)
After you've determined the spawn point, simply build walls around it to contain the spawned tumbleweeds. And there you have it, a tumbleweed farm.
Now that is the kind of thing i was looking for! Tyvm
The number of spawners will vary with each world; mine had 10 in one desert and 15 in another.
If you've found a spot where you can't build, stand there and see if it goes away; it might be a crawling horror, night eyes or Mr. Skits. If the unbuildable spot remains it could just be a vulture spawner, but beware that just because there's a vulture spawner doesn't mean there isn't also a tumbleweed spawner next to it.
A 3x3 turf area surrounding the spawner is mostly adequate, but sometimes tumbleweeds will spawn outside the walls. A 5x5 turf area works much better, but there will still be a few escapes and it costs almost twice as much rock. Feel free to experiment with dimensions between those two.
The spawners will only spawn a limited number of tumbleweeds at a time, so each one tumbling loose is one that isn't spawning inside the walls; hunt them down. I built walls to separate the desert from other biomes so that the tumbleweeds couldn't escape far, minimizing the time and effort required to hunt down the loose ones. Do this ASAP, even if you aren't ready to wall off the spawners yet, because it will save you a headache later.
https://www.youtube.com/watch?v=-ufcEX69b3Q&t=2474s
Not 100% accurate but gives you an idea how to start them
Edit: Later I looked up and it was pretty rare 'chance' to get it :D