Don't Starve

Don't Starve

JayBradlee May 9, 2016 @ 2:33pm
Most Difficult Chapter In Adventure Mode?
Don't Starve adventure mode is very hard in general especially when youre introduced to it, but after a while we may all notice the difficulty makes it challenging and being challenged is always fun am I right?

Anyway, when you first started to go through adventure mode and got to see each chapter, wich one turned out to be the most challenging? How did it feel when you got past it for the first time?

In my opinion, King of Winter is one of the most difficult for me and in all honesty, I screamed when I past it. So how about you?

Thanks for reading! :steamhappy:
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Showing 1-9 of 9 comments
Xerkie May 9, 2016 @ 3:15pm 
Darkness, by far.
Efflora May 9, 2016 @ 4:49pm 
I'd guess Darkness is, but with so many chapters before it there's plenty of time to bring along items you'll need. Isn't terribly bad then, just a long walk in the dark.

King of Winter is in my opinion the hardest chapter to start on, but also potentially one of best to start on. Easy access to walrus camps for a tam o shanter and the walking cane, and once its cleared that chapter never comes around again.

Archipelago is a good starting chapter in terms of difficulty, with nothing major to pose a threat. Very easy to prototype items for later chapters, like a thermal stone for example.
Pepperoni Pizza May 10, 2016 @ 4:38am 
Darkness wasn't too difficult for me since I came prepared with a miner hat and some fireflies.
King of Winter is hard when you start off with it, because you have to settle in and make an alchemy engine before you can start getting winter clothes to explore.
Plus you cannot carry around a backpack or logsuit unless you want to sacrifice your puffy vest for it.
Xerkie May 10, 2016 @ 5:53am 
Originally posted by Jasper:
Darkness wasn't too difficult for me since I came prepared with a miner hat and some fireflies.
King of Winter is hard when you start off with it, because you have to settle in and make an alchemy engine before you can start getting winter clothes to explore.
Plus you cannot carry around a backpack or logsuit unless you want to sacrifice your puffy vest for it.
KoW is easy, as Maxwell gives you a large headstart with several pieces of winter gear not to mention since it's winter you won't fill up all your slots so easy until latergame.
Darkness is hard purely because of RNG. Minershats, Torches, Lighters, etc, still don't reveal what's completely around you. At literally any moment, you could run into Hound Mounds, Queen Gatherings, T2 spider dens, get ambushed by werepigs, get ambushed by a swathe of spiders, not to mention you have to sacrifice a slot that would usually be taken by a Football Helmet or Beefalo Hat when you want to fight, which, if you use the logsuit (Which is the logical course of action) Your armor is basically cut in half without a good helmet.
JayBradlee May 10, 2016 @ 2:20pm 
Originally posted by Xerkie:
Originally posted by Jasper:
Darkness wasn't too difficult for me since I came prepared with a miner hat and some fireflies.
King of Winter is hard when you start off with it, because you have to settle in and make an alchemy engine before you can start getting winter clothes to explore.
Plus you cannot carry around a backpack or logsuit unless you want to sacrifice your puffy vest for it.
KoW is easy, as Maxwell gives you a large headstart with several pieces of winter gear not to mention since it's winter you won't fill up all your slots so easy until latergame.
Darkness is hard purely because of RNG. Minershats, Torches, Lighters, etc, still don't reveal what's completely around you. At literally any moment, you could run into Hound Mounds, Queen Gatherings, T2 spider dens, get ambushed by werepigs, get ambushed by a swathe of spiders, not to mention you have to sacrifice a slot that would usually be taken by a Football Helmet or Beefalo Hat when you want to fight, which, if you use the logsuit (Which is the logical course of action) Your armor is basically cut in half without a good helmet.

In All honesty KOW was pretty easy overall, the only problem i had was my low sanity... being chased by terrorbeaks in the middle of the night is soo annoying, but in Darkness its something you have to deal with quite often so I Guess Darkness might be tons harder even thou as you all said it IS the last one and you come prepared normally. My problem is that when it comes to figthing McTusk i have a horrible time, I need to come up with a strategy for him soon because getting that tam O Shanter is almost crucial to adventure mode :steamfacepalm:
Snek.VII Mar 26 @ 7:44pm 
Necro post for sure but anyone just getting in and googling this will see this thread without looking very hard.

It depends on your character and RNG. Darkness can be tough, but any of the land bridges with a sanity based gate can be difficult when presented at a bad time. Also, if you get darkness with a ton of clockworks you’ll be killed no matter what due to not being able to place the things in. I only saw that once out of the few times I beat it while hunting Wes.
Redguard Apr 12 @ 11:07am 
WX adventure mode is easy mode, just fyi. The chapters are difficult, but the fact that he can eat gears to gain stats trivializes nearly everything adventure mode throws at you.
mero555 Apr 13 @ 9:16am 
I say "The game is Afoot". The layout is mostly made out of branches, many harsh biomes including checkerboard and many bridges that you often have to pass twice. Also this world is especially heavy on basic resources again due to general lack of forests or plains.
Darkness definitely. Lots of things can go wrong there and you're always under time pressure .

All the earlier levels allow you for some camping, resource gathering, and inventing, but darkness pretty much requires you just go before you run out of resources.
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