Don't Starve

Don't Starve

How do I "git gud" at this game?
I've played more "difficult" games and yet had an easier time with them than this one.

To put it lightly, I don't know why I suck at this game. Does anyone have any pointers? I usually try to collect stuff to craft an axe and build a fire and eat and then shortly after that I die. I don't know why I'm such a mess with this game.

Thanks.
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Showing 1-7 of 7 comments
itssirtou Oct 26, 2016 @ 3:39pm 
What kills you? Dags? Hunger? Spiders?
Originally posted by itssirtou:
What kills you? Dags? Hunger? Spiders?
Things like Spiders and other frogs :(
itssirtou Oct 26, 2016 @ 3:51pm 
Get a Spear and Log armor, and learn to kite. Almost everything in the game has a pause before and after it strikes, use that to your advantage.

You need to find a gold rock (or maybe give the Pig King a morsel) to get the gold for that first science station.
Originally posted by itssirtou:
Get a Spear and Log armor, and learn to kite. Almost everything in the game has a pause before and after it strikes, use that to your advantage.

You need to find a gold rock (or maybe give the Pig King a morsel) to get the gold for that first science station.
Ohhhhh thank you! I'll try this.
5homesinGeneva Oct 27, 2016 @ 7:51am 
TL;DR: Prepare for seasonal changes, find stable food supply, craft a log suit, craft a helmet... fill in the blanks as you go along.

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Sorry for the unorganized format! Started as a paragraph, turned into a list of sorts. Hope some is helpful!

The kiting advice is solid, and it's a game changer. I'd like to add a special reminder to avoid targeting large groups. If it's dusk and you hit a spider, there will be 10-15 coming right behind that one. In those cases, it's better to avoid the fight than to take a chance.

Also, Damage Reduction is key. Don't underestimate the power of a Log Suit + Football Helmet! There's definitely better equipment to be crafted, but considering the relatively cheap price/ease of assembly AND that they'll allow you to take several hits, it's worth crafting them... (Bonus: to have them both equipped, you'll have to play without a backpack, which is a great bonus skill if you can learn it early on once you've established a base).



If you don't mind spoilers, here's are some sort of "bare essentials" tips to setting up... but there are a few spoilers:


-Travel along the coasts! You'll happen upon most of the important set pices like: the pig king, touch stones, the 4" things," chess pieces, etc. You'll have all the basic information about the world and will be more likely to select a good location.

-Collect as you go, but don't feel like you have to pick everything up. Prioritize what you need for basic survival, followed by what your character needs for their base. You can always come back and/or leave a backpack to mark important locations (backpacks show upon the map - Signs can be used as well).

-Don't build a base as soon as you can. Some people wait until day 15 and still have enough time to prepare for the next season. I normally build around day 9-11. DO, however, build a Science Machine to prototype whatever you need... I make a backpack, a ahammer, and a shovel... then hammer it down and keep going.

-Lastly, and perhaps, most importantly: If the seasonal changes are giving you trouble, just remember that a little preperation goes a long way.
=Winter: you need winter clothing and a thermal stone to keep you warm.
=Spring: Umbrella + Football Helmet are the minimum requirement to stay 100% dry. Again, there's better out there, but that'll do the job. Lightning Rods so that your base doesn't get burned by lightning
=Summer: get clothing that cools you down -- the floral shirt is one of the best and is easy to craft, but there are plenty of options. A thermal stone + an endothermic fire or an ice box and you're all set for the heat. Lastly, build one or more ice flongomatics to cover anything that is flammable, as spontaneous combustion can and will happen.

For the absolute most basic survival, all you will need are the materials needed to craft those things up there. The fun is in fidning out how to tip the scale in your favor, to the point where you're not struggling to survive, but have started thriving... and this is made even better by the fact that each world is different and has completely different resources to exploit and mobs to take advantage of.



Some more persoanl tips that have helped me along the way:

-Focus on one task at a time -- devote an entire day or two to a task and your productivity will skyrocket.

-This is completely subjective, but I prioritize a stable food source and defense when thinking about my base. Food is the most constant need and I find it makes more sense to have it nearby, stock pile, and then go out into the world for the other materials I need for a day or two at a time... As for defense, you'd be surprised how many things can be of good help. Frog ponds, tentacles, spiders, beefalos, pigs, etc.

-Prepare early... you really only need a couple of things to survive each season's changes, and you can accumulate them all within a couple of days. Spend a couple of the early days preparing and then you're free to do anything until the next season comes along.

-Prototype a shovel to collect Saplings and Grass Tufts (dig them up instead of just picking them). Collect 10 of each while you're exploring, then return for more once you're settled... I always make a farm of about 30 Saplings and Tufts each, and manage to have a chestful of grass and twigs by the year's end.

-Every character has a different focus. For example, when I play Wickerbottom, I also prioritize a close proximity to green mushrooms or cacti because Sanity becomes an issue. I look for a cluster of tallbirds when playing Wigfrid, because a group of 5-7 nests is enough food to keep me going year round for food, and the sanity + health regen I get from hunting them. What is your character's buff, and how can you maximize it... what is their achilles heal and what can serve as a crutch for it?

-Manage your inventory. Once you've built a base, learn to leave behind anything you don't need for "today's" task. By all means, use your headslot/body slot, but keep the inventory open enough for you pick up and retrieve whatever you're going out to find.

-Lastly, don't forget to enjoy and give in to the process. There are lots of opinions on how you should play any given character, or how you should spend days 1-5, etc. They're all well intentioned, I know, but to focus on the "best" way to do something is to leave out all the fun. Only the seasonal changes actually require a formulaic approach to dealing with... other than that, the rest is up to you. Focus on what makes it easier for you to play your character well!
itssirtou Oct 27, 2016 @ 1:36pm 
One tip on food: a Bird Cage can let you survive on Monster meat alone, and lets you hold it for a very very long time (wait for the raw meat to almost spoil, cook it, then feed it to the bird to reset the timer) Cook 2 Monster meat, feed it to the bird, put a Monster Meat, 2 eggs, and a berry/carrot/red shroom in to get Pierogi.

Alternatively early Bee Boxes let you turn 1 monster meat, 1 honey, and pretty much anything other than more M. Meat or twigs into a good crock pot meal
TruePowerMoves Oct 28, 2016 @ 12:16pm 
Originally posted by DontBlink +_- UrDead:
Originally posted by itssirtou:
What kills you? Dags? Hunger? Spiders?
Things like Spiders and other frogs :(

If you die by spiders, use traps. Obviously you're going for meat or silk right? Collect lots of grass and twigs so you can make them. Line up 3-5 and lead them through the traps, you won't have to fight them. If the spiders do harass you, make sure you check your health consistently...run if your health is low. Choose your battles.

You can do the same with frogs and trap them as well. I personally won't engage with frogs since if you attack one, the rest of them start aggro on you too. If it's frog rain, go to the beefalo and let them do the dirty work for you.

Trapping rabbits is okay for the first 10-30 days but it's just not sustainable, you'll have to keep making tons of traps as they degrade, it's not for long term but I see so many players try to survive on rabbits. I would rather use traps on aggressive animals to avoid health damage. You should shovel up tons of saplings and grass tufts so you can start a farm of them rather than wasting time running around and collecting all over the map.
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Date Posted: Oct 26, 2016 @ 3:31pm
Posts: 7