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The only thing I know of that affects growth rates is when you fertilize crops with poop/rot or when it's raining it increases the growth rate. I'm just not sure if this applies to regular DS because that's how it works in DST. But I don't think this applies to anything else like planted grass, saplings, berry bushes, trees, and etc.
The only other thing that affects the growth is if you're playing Wickerbottom and use her "Applied Horticulture" book.
You can plant bamboo and roots on grassland but they won't grow there.
He was talking about "growth rates."
Not where your're allowed to plant certain types of trees/plants.
a "wild" bush in a grassland, or forrest,, or anny biome wil grow at the same rate
so ,,,, transplanting,,, its bonus is you have it closer to your base,, its downside is , they grow slower
type of fertilyzer, is all the same, ,, rot, manure, bucked of poop,, quano,,,,,
The only thing that affects their growth rate is the SEASON or WEATHER not the biome of where it was planted.
RAIN is the only thing that affects the growth rate of berry bushes or grass. If the plant is withered and needs fertilization then obviously it can't produce either. (Not sure if light applies to them)
If you're playing Reign of Giants then the summer "heat" will make them wither which will make the growth rate take longer because they don't produce anything when withered. Winter also affects the growth rate which should be obvious. So random raining increases the rate as well as the constant raining in spring.
Adding fertilizer to crops makes them go up to their next stage of growth. Rain increases their rate of growth, light does also because they won't grow when it's completely dark, and supposedly the temperature affects the growth rate as well.
Wickerbottom's book of horticulture shoots them up to the next stage of growth.
But if you're trying to say that normal plants grow faster than transplanted plants then you're wrong. It doesn't work that way.