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ancient guardians dont respawn. there's only three of them in one world.
slurpers also dont respawn.
from what i know , tentacles dont respawn. once you kill em they're gone
Regular ones don't
Catcoons can respawn 9 times before they stop
Prime apes respawn at their huts.
A mole will build a new den, but rabbits won't.
Indestructible spawners:
- MacTusk camps
- sinkholes
- tumbleweed spawners (invisible)
- tentapillar holes
- vulture flocks
- nightmare fissures
- wobster dens
- swordfish spawners (invisible)
Not-easily-destructible spawners:- dangling depth dweller webbing
Destructible spawners:- pig houses
- rabbit holes
- mole holes
- bunny hutches
- pig torches
- hound mounds
- slurtle mounds
- merm huts
- dragoon dens
- tallbird nests
- splumonkey pods
- spider dens
- spilagmites
- flowers
- hollow stumps (also limited to 9 lives)
- beefalo, goat, and rocklobster herds
Respawns without a spawner:- lureplants
- koalefant tracks
- birds
- pengulls
- flowers (seasonally)
- clam shells
- flotsam
- hound and depth worm waves
...and so on. You get the idea. Otherwise, the things you just find already there without a spawner generally don't respawn.I went on the wiki to see if it has information on how flowers respawn, since they're very useful for the instant sanity bonus, and all I could find is that they respawn during Spring in Reign of Giants, along with the player being able to manually create flowers from flowers via butterflies.
Are those the only two ways for flowers to respawn, and so you list "destructible spawner" because of butterflies? Do you know if they ever respawn in Shipwrecked? Thank you.
If I'm reading flowerspawner.lua correctly, it looks like they'll spawn in any season as long as it's raining. Of course, it won't rain in the dry season.