PAYDAY 2

PAYDAY 2

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Prince Ian (Banned) Aug 25, 2016 @ 3:00pm
What's the best HUD mod? All I know is HoxHud
Anything better than HoxHud?
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Showing 46-60 of 67 comments
staryoshi06 Aug 25, 2016 @ 10:42pm 
Originally posted by Terminator01:
Originally posted by Mathcat:

HUD-based mods are totally cool with OVK, so I don't see any problem in viewing information on active buffs, drill progress, etc.

These additional information are still something that you're not supposed to see.
I can understand some of them, like converts and pagers and body bags. But loot bags, guards, and the bloody assault phase? no.
Zoekirk Aug 25, 2016 @ 10:49pm 
Pocohud gets my vote, if only it's Jukebox feature lets you shuffle music tracks between assault waves. Makes long heists SO much more enjoyable to play when you don't have to listen to the same track on loop for 20+ minutes.

The exception is the Alesso heist, where they decided to hard code it to that track and that track only. Also, tying it's volume to the freaking game volume level and not the music volume.


Originally posted by staryoshi06:
Originally posted by Terminator01:

These additional information are still something that you're not supposed to see.
I can understand some of them, like converts and pagers and body bags. But loot bags, guards, and the bloody assault phase? no.
By default you can tell how many body bags you have left by holding TAB in game, as well as a few other things like current Payday and extra bags collected. Holding tab also lets you enter hard mode, by covering half the screen in the mission briefing text.
Last edited by Zoekirk; Aug 25, 2016 @ 10:52pm
staryoshi06 Aug 25, 2016 @ 10:57pm 
Originally posted by Joekirk:
Pocohud gets my vote, if only it's Jukebox feature lets you shuffle music tracks between assault waves. Makes long heists SO much more enjoyable to play when you don't have to listen to the same track on loop for 20+ minutes.

The exception is the Alesso heist, where they decided to hard code it to that track and that track only. Also, tying it's volume to the freaking game volume level and not the music volume.


Originally posted by staryoshi06:
I can understand some of them, like converts and pagers and body bags. But loot bags, guards, and the bloody assault phase? no.
By default you can tell how many body bags you have left by holding TAB in game, as well as a few other things like current Payday and extra bags collected. Holding tab also lets you enter hard mode, by covering half the screen in the mission briefing text.
I realise that.
But some people like to have the body bag count more easily visible.
I think you confused 'body bags' with 'loot bags' in my comment.
Terminator01 Aug 25, 2016 @ 11:39pm 
Originally posted by staryoshi06:
Originally posted by Terminator01:

These additional information are still something that you're not supposed to see.
I can understand some of them, like converts and pagers and body bags. But loot bags, guards, and the bloody assault phase? no.

For what do you need a number that shows you how many converted cops you have? Just check if two outlined cops are running around. And even if you're not sure about, because someone else has also Joker, just dominate the next cop and check if you can convert them.
And if someone needs a pager counter, then there's a reason to highly doubt the intelligence of that user. You can answer 4 pagers. No more, no less. The pager operator even tells you, that he will sound off the alarm next time, after the 4th pager. So if someone isn't able to count to 4, he shouldn't even play that game in the first place. And using the excuse that a pub obligatory already used all 4 pagers; it's their own fault to stealth with pubs. And a friend would tell you if he killed a guard.

And for body bags, just press tab.
Last edited by Terminator01; Aug 25, 2016 @ 11:40pm
staryoshi06 Aug 25, 2016 @ 11:46pm 
Originally posted by Terminator01:
Originally posted by staryoshi06:
I can understand some of them, like converts and pagers and body bags. But loot bags, guards, and the bloody assault phase? no.

For what do you need a number that shows you how many converted cops you have? Just check if two outlined cops are running around. And even if you're not sure about, because someone else has also Joker, just dominate the next cop and check if you can convert them.
And if someone needs a pager counter, then there's a reason to highly doubt the intelligence of that user. You can answer 4 pagers. No more, no less. The pager operator even tells you, that he will sound off the alarm next time, after the 4th pager. So if someone isn't able to count to 4, he shouldn't even play that game in the first place. And using the excuse that a pub obligatory already used all 4 pagers; it's their own fault to stealth with pubs. And a friend would tell you if he killed a guard.

And for body bags, just press tab.
Yes I realise this. And have the same opinion. But some people can't be bothered to look.
There is one other use for pager counts: Apparently on certain maps (I only know of one), pagers for certain guards don't count. So it would be useful for testing that. But that's it.
Terminator01 Aug 25, 2016 @ 11:57pm 
Originally posted by staryoshi06:
Originally posted by Terminator01:

For what do you need a number that shows you how many converted cops you have? Just check if two outlined cops are running around. And even if you're not sure about, because someone else has also Joker, just dominate the next cop and check if you can convert them.
And if someone needs a pager counter, then there's a reason to highly doubt the intelligence of that user. You can answer 4 pagers. No more, no less. The pager operator even tells you, that he will sound off the alarm next time, after the 4th pager. So if someone isn't able to count to 4, he shouldn't even play that game in the first place. And using the excuse that a pub obligatory already used all 4 pagers; it's their own fault to stealth with pubs. And a friend would tell you if he killed a guard.

And for body bags, just press tab.
Yes I realise this. And have the same opinion. But some people can't be bothered to look.
There is one other use for pager counts: Apparently on certain maps (I only know of one), pagers for certain guards don't count. So it would be useful for testing that. But that's it.

The following type of guards have pagers:

The guards with the white shirt, the GenSec guards, that are coming at Go Bank, called by Hillary and Murkies. No one else has pagers.
staryoshi06 Aug 26, 2016 @ 12:32am 
Originally posted by Terminator01:
Originally posted by staryoshi06:
Yes I realise this. And have the same opinion. But some people can't be bothered to look.
There is one other use for pager counts: Apparently on certain maps (I only know of one), pagers for certain guards don't count. So it would be useful for testing that. But that's it.

The following type of guards have pagers:

The guards with the white shirt, the GenSec guards, that are coming at Go Bank, called by Hillary and Murkies. No one else has pagers.
Actually, the gensec guard on go bank supposedly do not count. It is on the wiki of course, so it may not be trustable, but it hasn't been changed, so.
zenplus Aug 26, 2016 @ 12:35am 
im bored
Max Aug 26, 2016 @ 12:38am 
Last edited by Max; Aug 26, 2016 @ 12:38am
GarnDelfin12304 Aug 26, 2016 @ 2:13am 
Originally posted by Max:
http://steamcommunity.com/sharedfiles/filedetails/?id=719380040
how can you even see with that?
staryoshi06 Aug 26, 2016 @ 2:29am 
Originally posted by GarnDelfin12304:
Originally posted by Max:
http://steamcommunity.com/sharedfiles/filedetails/?id=719380040
how can you even see with that?
Who said he could?
teahaz Aug 26, 2016 @ 2:30am 
restoration hud
*.) Aug 26, 2016 @ 3:08am 
Originally posted by Ulysses:
Originally posted by Prusak #FineAndDandy:
MUI is vanilla but you see more

Why do I need to see more?

http://steamcommunity.com/sharedfiles/filedetails/?id=723784001

Less HUD, more game.
*.) Aug 26, 2016 @ 3:13am 
Originally posted by staryoshi06:
Actually, the gensec guard on go bank supposedly do not count. It is on the wiki of course, so it may not be trustable, but it hasn't been changed, so.

mm?
http://steamcommunity.com/sharedfiles/filedetails/?id=531469893

(maybe the ones that come with the AT, can't tell about those)
staryoshi06 Aug 26, 2016 @ 3:14am 
Originally posted by *.):
Originally posted by staryoshi06:
Actually, the gensec guard on go bank supposedly do not count. It is on the wiki of course, so it may not be trustable, but it hasn't been changed, so.

mm?
http://steamcommunity.com/sharedfiles/filedetails/?id=531469893

(maybe the ones that come with the AT, can't tell about those)
No, they still have a pager, but it doesn't count towards the limit.
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Date Posted: Aug 25, 2016 @ 3:00pm
Posts: 67