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Also they are already with drawbacks. Mainly their insanely weak damage.
The true bullet sponge. I have witnessed the devil, and he is a mutant minigun wielding bulldozer on opium.
If your RNG is bad in the new heist, you could met up to 5 medic dozer.
5 medic dozer is impossible to be killed, even with quadstack mag with high dmg & rof. I rather face off 25 minigun dozer than 5 medic dozer.
Medic dozer need to heal 20% health per second instead of 100% at once.
Minigun dozer is hardly a threat, they isn't much of a issue in comparison to a pack of 5 medic dozer.
I rather face 50 minigun dozer than 5 medic dozer anytime.
Then you´re really doing something wrong. If a Dozer has up to 2 Medic (Dozers) around, it´s absoloutely no problem to just empty your mags in his face.
Well, long story short, they healed twice, then died to Broomsticks. High damage akimbos with Trigger Happy are the best thing against them. Die in ~5 trigger pulls.
Or you stack damage boosts and use Desertfox to OHK them when visor is down.
If something should be nerfed, than it's should be our weapons.
If 5 do spawn, be prepare to get swarm cause it would be impossible to kill without a high rof or burst damage weapon.
Soo far I only encounter 5 medic dozer at Henry Rock heist, 3-4 times in a row. They need to figure out how to fix that heist or made medic healing effect is by % every second instead of instant 100%.
Minigun dozers are currently bugged. They are not doing their intended damage due to a typo. They're currently doing 80 damage per hit maximum, when they are supposed to be doing 120 damage a hit at all ranges.