Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
there is no time for you to regenerate your health. Therefore, grinder is useless on death sentence because of 225 damage feature and so people start to find some perks that able to avoid the damage(Rouge,Stoic) or absorb the damage(Armorer,Anarchist,Kingpin).
Picking a good perk, skills and weapons are the key of beat death sentence.
No matter how skillfull you are, without those things, you cannot beat death sentence unless you have 3 good teammates to carry you.
R.I.P Sicario Dodge OP AF Build (This Perk was still working for 2 weeks) ...
Not really, because Armorer provides 280 armorer for user to take 2 shots from Heavy SWAT unit. Also, "2 seconds immunity on depleted armor (15 seconds cooldown)" will help you a lot.
Armorer is as reliable as Anarchist does & it was DS viable. If we take into account the number of shot a Armorer & Anarchist could received within a short span of time from sniper, Armorer is in much stable position.
Anarchist is better than Armorer in term of armor gating, they are both similiar & yet have different playing style to it.
"This or that is not DS viable, this that is dead, etc"
Remember, it's not the car, it's the driver. :)
https://imgur.com/a/loeCy
Don't try to look smart if you don't..
Some perk decks are released lately like a 2018 car(Anarchist,Stoic).
People are not as dumb as me.
Do you think they would bring a outdated perk deck to a latest difficulty?
There is something call as balance update. There is a reason why perk like Stoic was being nerf (16 seconds to 12 second). Even Infiltrator & Sociopath receive a minor changes. The latest difficulty is also all about rebalance.
So claiming a perk deck is outdated is far fetched & show ignorance in first place.
There is 7 difficulty in existence & 21 perk (If include Joy), not everything is suppose to work the same or bring equal result regardless of difficulty, heist, skill, perk & etc choices.