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Aah yeah that makes a lot of sense, big crit damage and rng dodging. I’m much more of a low risk player so I’m always hunkering down to regen and throwing a flash grenade to stun if I need to quickly grab an objective, escape, revive someone, etc. No wonder they always carry 2 doctors bags each
Yeah I used to take an anmo bag for when I had to take out a turret but now I take the basic doctor bag to give myself an extra couple of downs if I’m having really bad luck/being a dumbass in a heist. My health regen is good enough where I don’t need them to patch up
For example, having 61 armor at difficulty Deathwish is better than having 60 armor because it allowed you to withstand 2 hit instead of 1. This is due to enemy unit dealing 60 damage per hit at DW difficulty & with the exception of sniper, all damage would be negated as long as you have 1 armor point left.
If you go for armor build, try have the armor around the breakpoint. An armor with 241 armor point would be able to withstand 1 sniper shot & 1 regular shot so long as the armor is full. Otherwise it would be able to withstand up to 5 shot.
Looks like you have a good mentality for that kind of playstyle, so you will be fine. I did all of my One Down heists with Muscle, but there are other viable perk decks.
Ahh okay that’s very interesting to know, I’ll keep that in mind if I need to tweak my build, thanks
Honestly when I started the game I thought ‘what am I really good at? Getting shot at. Sweet, I’ll be a tank’. I love tank builds in general and am pretty patient and cautious but when I need to book it I break out the Mac-10 and flash grenades and sprint to my objective
Got the speed on armour break skills too and underdog stuff so I’m all set up to be shot at all the time and make quick escapes
yeah, that as well. Not everyone and especially not older players run tryhard builds every game and playing loose up to and including DW for me is the accepted norm. There's loose and then there's stupid of course.
Reason why you see a lot of dodge players getting downed is because getting downed is a part of strategy for high difficulty like Death Wish or Death Sentence, abusing medi bag, swan song and inspire to get through the ♥♥♥♥♥♥♥♥♥ of high difficulties. They also use rougue dodge because high difficulty's damage output is so high that it's better to rely on RNG rather than armor, current state of Rougue is pretty much useless for Overkill and Mayhem though, shouldn't bother with it if you are playing in those area.
Too bad quite a lot of people misses the point of this build and uses it on Overkill and Mayhem (which this strategy is absolutely unnecessary) and goes to jail constantly, yet refuses to use other builds because some youtuber jabroni told them that it's good.
Yeah I assumed some guy was getting some kind of buff because his health was at like 1% most of the game