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I don't play much Deathwish, can't say much there.
Pack a shotgun, they pick up ammo like a black friday mob cleans out a Walmart.
Flame grenades are good for large crowds that the sentries cant handle.
I packed a 5/7 AP for shields,but that may not be the best.
For a perk deck, i just used muscle, but im sure someone here is gonna say that's dumb and list another deck.
However, sentries are near-useless in jobs like Heat Street or Goat Sim because the map is too big to manage your sentries effectively and you're going to be moving around everywhere.
Now, that I have unlocked almost all skills in the Sentry gun tree I wonder which ones I should pick in a coop raid. What skills are invaluable on higher difficulties like mayhem and dead wish?
Is the reviving-shout worth it? Should i invest in more personal armor? should i invest in stealth skills? should i invest in being better armed? resisting tazing? And the OWE9000 saw? Are tripmine upgrades worth it or are they only as useful as a once time thing?
I recommend having two profiles as a "go to" loud and stealth set, while the rest can be "experimental".
Personally, I believe literally anything is viable overkill and below.