PAYDAY 2

PAYDAY 2

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Max Jan 13, 2017 @ 12:17am
So... Where is Safe House Customization?
First for all this is 2017 and it's not a necro. Don't tell me the new safe house is the customization. It is just an upgradable base (too noticeable that get raided every few days to be "safe") with fixed choice and no variation/downgrade/refund/exchange. Everyone have the same exact safe house after they maxed out everything. It isn't an actual customization.


A real customization should be the player able to customize what the rooms in the basement should have. Placing decorations like how you place assets in preplanning. The current safe house is not a customization. I can't even able to re-enable the balloons or disable the goat or the muscle car . I don't know if there are more safe houses and more features being developed for it. Please take note about that and keep the promises that you've gave to the community from now on. Thank you overkill.
Last edited by Max; Jan 13, 2017 @ 2:35am
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Showing 1-15 of 38 comments
Anatolia Jan 13, 2017 @ 12:23am 
For now, I assume that there won't be one in the near future. More so due to the addition of the new safe house mere months ago & support potentially ending this year.

Although, it'd be swell to have a safe house that's fully customizable. Or at least, to some extent. But aside from that, this is simply my thoughts, of course.
Last edited by Anatolia; Jan 13, 2017 @ 12:24am
🅱oviet 🅱adjur Jan 13, 2017 @ 12:23am 
Delayed like fbi files and capt ♥♥♥♥♥♥♥
Rex Jan 13, 2017 @ 1:10am 
I guess youre kinda right, overkill never added safehouse customisation with Hoxwarming event, they just did the upgrade/unlock system.
We did at least get van skins and with that we mite see glove and suit swapping with that being enough customization I wont be looking at much.
Last edited by Rex; Jan 13, 2017 @ 1:15am
Duke Jan 13, 2017 @ 1:56am 
Originally posted by Max:
I can't even able to re-enable the balloons or disable the goat or the muscle car
Never tried it but on the trophies page you can disable the trophies, after that they shouldn't be in your safehouse.
X-SR71 Jan 13, 2017 @ 2:23am 
Payday themed the sims game.
Bindal Jan 13, 2017 @ 2:32am 
Originally posted by Duke:
Originally posted by Max:
I can't even able to re-enable the balloons or disable the goat or the muscle car
Never tried it but on the trophies page you can disable the trophies, after that they shouldn't be in your safehouse.
Yep, they added that a while ago. Update 126 or so, I think.

But if anyone thought there would be more to the Safehouse than this: You're hopelessly naive. Both in usefulness (which there is none) and amount you can customise the safehouse, this is basically the limit.
Max Jan 13, 2017 @ 2:34am 
Originally posted by Duke:
Originally posted by Max:
I can't even able to re-enable the balloons or disable the goat or the muscle car
Never tried it but on the trophies page you can disable the trophies, after that they shouldn't be in your safehouse.
Oh. Didn't notice that. But there is still no way to downgrade rooms right? (like I wanna hear sokol complaint how ♥♥♥♥ is that goal)


Originally posted by Bindal:
Originally posted by Duke:
Never tried it but on the trophies page you can disable the trophies, after that they shouldn't be in your safehouse.
Yep, they added that a while ago. Update 126 or so, I think.

But if anyone thought there would be more to the Safehouse than this: You're hopelessly naive. Both in usefulness (which there is none) and amount you can customise the safehouse, this is basically the limit.
If they won't do it. Just say won't. Don't give people false hope.
Last edited by Max; Jan 13, 2017 @ 2:37am
Bindal Jan 13, 2017 @ 2:51am 
Originally posted by Max:
Originally posted by Bindal:
Yep, they added that a while ago. Update 126 or so, I think.

But if anyone thought there would be more to the Safehouse than this: You're hopelessly naive. Both in usefulness (which there is none) and amount you can customise the safehouse, this is basically the limit.
If they won't do it. Just say won't. Don't give people false hope.
Before release, it was
They say they won't do it: People complain.
They say they do it: The same people complain.
They just do it without saying anything: THE SAME people complain.

Now they did it and all that's left is trolls like you that complain about "this not being what I expected". Here is a tip: STOP EXPECTING THINGS! Then you can't be disappointed, most of the time. (In my case, I didn't expect anything from the new safehouse and it still managed to underdeliver)
GunsForBucks Jan 13, 2017 @ 2:54am 
I left some rooms un upgraded just to be different... don't like the Rust character anyway so it felt good...

It would be nice to be able to downgrade or even reset the safehouse upgrades though.

I think it would be great if they let you put a jpg or png in a file that would be applied to the van client side

Maybe the next new heister could have a Glove Room where you can customize your glove colors? <not sure if they could do anything like that, just throwing out ideas>
Last edited by GunsForBucks; Jan 13, 2017 @ 2:59am
Rex Jan 13, 2017 @ 2:57am 
Originally posted by GunsForBucks:
I think it would be great if they let you put a jpg or png in a file that would be applied to the van client side
Thats called a mod override...
GunsForBucks Jan 13, 2017 @ 3:03am 
Originally posted by Rex:
Originally posted by GunsForBucks:
I think it would be great if they let you put a jpg or png in a file that would be applied to the van client side
Thats called a mod override...
So add that feature in ingame mods?

Is there no way the devs can make that part of the game to make it easy for the average joe?

I'm just trying to think of ways they could really make it "customizable" or is customize in a video game only mean you get to choose between a few premade choices?
Last edited by GunsForBucks; Jan 13, 2017 @ 3:07am
Rex Jan 13, 2017 @ 3:11am 
Originally posted by GunsForBucks:
Originally posted by Rex:
Thats called a mod override...
So add that feature in ingame mods?

Is there no way the devs can make that part of the game to make it easy for the average joe?
Overkill already made it drag and drop into your mod_overrides file
Example here: http://modwork.shop/9
You can edit its .texture if you want with gimp or photoshop but anyway this is getting off topic with it.
GunsForBucks Jan 13, 2017 @ 3:38am 
Originally posted by Rex:
Originally posted by GunsForBucks:
So add that feature in ingame mods?

Is there no way the devs can make that part of the game to make it easy for the average joe?
Overkill already made it drag and drop into your mod_overrides file
Example here: http://modwork.shop/9
You can edit its .texture if you want with gimp or photoshop but anyway this is getting off topic with it.

I don't have that file in my install, sorry.

So it wouldn't be too difficult then to make a GUI when you go to an area in the garage to work on it there in game?

IDK ... Im just trying to think of ways to make the safehouse feel more customizable. I know it is more of a dream. Sims games offer some neat options like selecting a pattern, then being able to adjust each part of the pattern color with a color wheel.... but Overkill is not EA
Bindal Jan 13, 2017 @ 3:41am 
Originally posted by GunsForBucks:
Originally posted by Rex:
Overkill already made it drag and drop into your mod_overrides file
Example here: http://modwork.shop/9
You can edit its .texture if you want with gimp or photoshop but anyway this is getting off topic with it.

I don't have that file in my install, sorry.
That's because by default, these are packed into bundles.
Mod_Override is EXACTLY what you're asking for - a basic, simple way to replace textures (and sounds, models and animations), purely client side.
Malidictus Jan 13, 2017 @ 4:33am 
I'm personally happy with the safehouse. It's pretty much what I wanted - an abandoned ♥♥♥♥♥♥♥♥ for us to upgrade into a swanky living space. The only thing I'd really like to change is the interior wall textures. The bare brick ain't doing it for me. I'd look for a Mod Overrides mod for that, but something something manifest.
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Date Posted: Jan 13, 2017 @ 12:17am
Posts: 38