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What is the point of SHIELD PIERCING with such a low damage?
If people dont like it's ammo pickup/total ammo they can use other pistols but without shield piercing.
right now a cartridge that is a glorified .22 LR is more powerfull than a 7.62x51 NATO. That is the problem. And I am trying to suggest a way to kinda nerf and buff it at the same time, without making it a useless tool, and keep it somewhat realistic. I mean comon, whats next? a .22 LR bird rifle with 800 damage?
Medium damage and AP rounds make sense, especially with this pistol, since it has mroe than triple the fire rate of all the heavy pistols.
whats the point of spammabilty if it runs out in 30 shots and takes 10 ammo pick ups for 1 bullet?
i like collector's idea but the ammo pickup seems high XD
The only way I could see this awful ammo pickup being justified is if it had damage comparable to the Thanatos.
What if I tell you that we have a weapon that deals 80+ damage, but its real life prototype uses 9mm ammo?
'its a pistol not a sniper'
correction. its a payday 2 pistol. theys are the same thing XD
Its already backup pistol for emergency situations due to fair ammopickup.
Lets also give Thanatos 19 ammo clip and 600 RoF then.
Secondary should stay secondary. We already have enough weapons in secondary slot that outperform weapons in main slot, Vector SMG as example.
whatever... Keep it the way u want it, u win, happy?
Look, I understand why some people are upset because of this pistol and its ammopickup, I just think that its fine as it is, its just my opinion. With enough feedback from players there are might be changes to this weapon, its up to developers so Im just sharing what I think about it.
Edit: Also, think of it as a weapon you need no skills to use. A simple flash hinder will bring damage up to 128 and headshot a DW shield in the head through the shield.