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What I actually mean is
Sniper : ♥♥♥♥♥♥♥
Medic : interesting
Taser : interesting
Cloaker : interesting
Bulldozer : WOAH!
Swat van : WOW!
Shield : meh.
Winters : eh.
Captain winters just feels like a shield on steroids. Very plain compared to the other cool things. And very easy compared to a duo of dozers rushing your ass whilst the cheeky cloaker is behind you, just feels underwhelming. Oh yeah might've not made this clear but i mean winters himself, not buffs just that dude buffs and locked wave can be hard
Just because he doesn't actively attack you, it doesn't mean he isn't one of the most dangerous enemies to have around.
A Dozer isn't exactly the best comparison for this anyways. Dozers are pretty much common enemies at this point, but Winters is supposed to be a miniboss that can only spawn once. If he can die as fast as a Dozer can, that's pretty pathetic.
The original concept for the new special unit involved an enemy with alot of voicelines required, but it was scrapped and we got some boring Shield Phalanx instead.
they got the game for free and now they want OVK to do some thing for them,
the forums are full of these newbie players that just whine about the game
and have just gotten the game for fre Thanks OVK you have made the forums mods and the vets peed off even more for this stupid give away just to put more money in your bank accounts ther could have been a better way around it,free weekend would have been a better deal alround for everyone and left the dlc at half price and then had a $7 charge for the game that way maybe there would have been less whining about theUE pack and other things.
That's because Overkill made him hilariously vulnerable to explosives. I say give Winters 75% to 90% damage resistance to fire and explosives and return the old damage dropoff for snipers shooting through his specific shields. Force players to fight him with bullets, essentially, and see how easy he is then. I mean, he still won't be THAT hard, but at least he won't be trivial.
Really Winter's effect shouldn't be an increasing Damage Resist but an immediate resistance to explosive and flame, so that killing him is more of an importance to those using those style of weapons. And to help with the distance killing of snipers just make it so that shield penetration loses the ability to gain the headshot multiplier, meaning they have to aim at his head and not through his shield. Because just doing a blanket buff to all the Winter shield units will just shift to a new meta instead of planning for Winters or using tactics. That all been said... Sufficient Trip Mines (with fire), RPG, and Thanatos should make Winter's an easy kill since these weapons have checks and balances built into them.
I guess a shield reflect of grenades could also help with the ease of grenade spam.