PAYDAY 2

PAYDAY 2

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Jinotad Feb 26, 2017 @ 7:33pm
Car Shop: Not Stealthable, but has stealth icon
I must say, I was surprised, and happy to see the Stealth Icon next to the Car Shop. I try the map again, and NOPE, still loud exit. Still timed exit. I'm not sure why it has the ghost icon on it, perhaps it means that you recive a bonus if you do not manually sound the alarm. I don't know.


I have disliked the driving mechanic being manditory, and have YET to compleete ANY of the car shop due to the driving. Either mine, or a friend not reaching the end in time. Over all I love the game, but I STILL harbor a deep resentment for this mechanic being manditory on missions.

It was a proof of concept, and I do not mind its implementation in part 1 of Goat Simulator, as it works well. Unfortunatly, its implementation in Car Shop, and part 2 of Goat Simularot, have made me unable to complete those missions.
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Showing 1-11 of 11 comments
Zdann Feb 26, 2017 @ 7:35pm 
The stealth icon is intended, since you can't exactly go loud without rushing it.
Last edited by Zdann; Feb 26, 2017 @ 7:39pm
Jinotad Feb 26, 2017 @ 7:39pm 
From my understanding, the stealth icon was meant to show levels that gave the "ghosting" xp bonus for finishing a map without sounding the alarm; hence the confusion.
Duck Feb 26, 2017 @ 8:07pm 
Big Oil is also technically not stealthable as it goes loud at the end of day 2 but still has ghost icon so i say it's still consistent
Jinotad Feb 26, 2017 @ 8:10pm 
Day 1 is stealthable, and compleeting it in stealth gives you the %xp bonus for next mission on completion.
TPZHeadacheZFPL Feb 26, 2017 @ 8:30pm 
Originally posted by Jinotad:
I must say, I was surprised, and happy to see the Stealth Icon next to the Car Shop. I try the map again, and NOPE, still loud exit. Still timed exit. I'm not sure why it has the ghost icon on it, perhaps it means that you recive a bonus if you do not manually sound the alarm. I don't know.


I have disliked the driving mechanic being manditory, and have YET to compleete ANY of the car shop due to the driving. Either mine, or a friend not reaching the end in time. Over all I love the game, but I STILL harbor a deep resentment for this mechanic being manditory on missions.

It was a proof of concept, and I do not mind its implementation in part 1 of Goat Simulator, as it works well. Unfortunatly, its implementation in Car Shop, and part 2 of Goat Simularot, have made me unable to complete those missions.
812 hours and car shop not stealthable were have you been hidding then?
ffs the carshop is easerly stealthed so you must be only loud game player are you?
or are those 812 hours just sitting in lobby because the hours would tell people that you know how the game works otherwise.
bigoil has always been stealthable easier now all you have to do is put ECM down then go in shoot everyone and no alarms go off.
day2 only goes loud when the flare is setoff for hellie to come in.:wolf:
Jinotad Feb 26, 2017 @ 8:44pm 
Originally posted by TPZ Headache G.I.T.V :
812 hours and car shop not stealthable were have you been hidding then?
ffs the carshop is easerly stealthed so you must be only loud game player are you?
or are those 812 hours just sitting in lobby because the hours would tell people that you know how the game works otherwise.
bigoil has always been stealthable easier now all you have to do is put ECM down then go in shoot everyone and no alarms go off.
day2 only goes loud when the flare is setoff for hellie to come in.:wolf:

The Car Shop is stealthable, up until mechanics makes it go loud, with a timer to get the car to the destination. When the "ghost" icon was added to the mission, it was origonally used to indicate that there was a stealth bonus available, giving a %xp increase for compleating a day witout going loud.

Perhaps the meaning for the icon has change, but its use on car shop is confusing. I prefer to play this game stealthed, as I do not get as much enjoyment out of FPS games as i do stealth games.

Big oil day 1, the map goes loud as soon as an un-silenced weapon goes off, or the mines get detonated by the cameraman detecting the players. So EMC rushing on day one like you suggest did not work in the past. Things may have changed since then. Still, completing day 1 without going loud did award the player with seathing bonus, hence the blue ghost icon.
Bindal Feb 26, 2017 @ 11:09pm 
Car Shop is a stealth only heist, ergo it gets the stealth icon.
lexilogo Feb 26, 2017 @ 11:32pm 
Car Shop might not technically be stealth-only but it's practically speaking a stealth only heist. I think the ghost icon being there is the most informative way to handle things.
Thain Feb 27, 2017 @ 1:21am 
I'm guessing you want something like Alesso, move towards safe location unmask and drove off? Then I'm sure the current objective will not be enough.
Draza Feb 27, 2017 @ 1:34am 
It has the stealth icon because it is a stealth heist. The alarm may sound at the end, but you can't do the heist loud.
Hassat Hunter (Banned) Mar 2, 2017 @ 3:49am 
It probably should give the stealth bonus. How to do so if the end is forced loud is up to Overkill though.
Since it's definely stealth ONLY.
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Date Posted: Feb 26, 2017 @ 7:33pm
Posts: 11