Once Human

Once Human

Padds Jul 23, 2024 @ 1:54am
so by "wipe" we actually mean
your level is reset to one and the map is reset.

you keep everything else, currencies through to BP's , even your gear and mats get sent to eternaland and can be taken to the new season (how that works is unclear i think if its limited budget or restricted based on season type)
and we have a permanent housing island where we can hang out and build with friends for ever?

did people go off on this before it was really clear how it worked or is this really that bad?
it sounds like an interesting system to me. could be a good way to keep it all useful rather than it all being a waste till your at end game.

and if a dev does happen to read this sure its important to listen to your customers but beware when they demand you change your vision of a game so it matches all the other games they are not playing either.
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Showing 1-15 of 23 comments
Zouls Jul 23, 2024 @ 1:58am 
"did people go off on this before it was really clear how it worked or is this really that bad?"

all the people claiming to be against it also claims to totally know and understand how it all works, and then keeps saying something demonstrably untrue lol.

It has also hit a point now of people saying that eternaland isnt good enough because it takes resources to build and you can only use the things you have unlocked. So they want creative mode with zero limitations.

So many people against it wouldnt stick around anyways, its the type of people who claim that they are already bored of the game and are quitting it, far before the wipe, what are the chances that they come back after 6 weeks assuming there isnt a wipe, probably near nonexistant.
ĿIFE oƒ ƤIE Jul 23, 2024 @ 1:58am 
Also your base and items that get moved to Eternaland can be transferred back for the new season.
Zouls Jul 23, 2024 @ 2:01am 
Originally posted by ĿIFE oƒ ƤIE:
Also your base and items that get moved to Eternaland can be transferred back for the new season.

Nah. your base blueprint can, Some of the items can, depending on server settings. this one is kinda in the air right now how much that means.
Last edited by Zouls; Jul 23, 2024 @ 2:01am
Baked Cans Jul 23, 2024 @ 2:09am 
People went off on it before they started to read. it's literally there in fine print on the season page. The missing piece of the puzzle is the transfer rates.
Last edited by Baked Cans; Jul 23, 2024 @ 2:09am
Tachyon Jul 23, 2024 @ 2:11am 
Muppets will be Muppets.
Irrelevant Jul 23, 2024 @ 2:15am 
Originally posted by Baked Cans:
People went off on it before they started to read. it's literally there in fine print on the season page. The missing piece of the puzzle is the transfer rates.
And sadly the devs are listening to streamers who don't understand the mechanic to begin with who never rtfm and take their input into consideration. It's stupid that a random pleb who is completely unaducated about the game is involved in their descissionmaking for the future of the game.

I hope for the best and that the Seasonal resets will still be a thing. Sure I'm intrested in the conversion rates but all you need to blaze through the game is a solar drill and a chainsaw and you will go from 0 to hero in no time. I already wait for the under 8h speedruns for the story part of the game.
Baked Cans Jul 23, 2024 @ 2:17am 
To be honest I shouldn't be surprised. I saw a Youtube video in California of someone asking random people to name 1 state in the USA that starts with a C.... in California. The amount of people who couldn't answer made me scratch my head (it was most of them).
L3velDr4in Jul 23, 2024 @ 7:05am 
You are simply wrong here. Read the update posts and you'll see almost everything gets reset. Only blueprints and "premium" currencies will stay. You will be able to move a small portion of materials to eternaland and back but I suspect that will be a tiny portion (and nothing like tungsten, nor weapons/armor). As for the base you only get to keep the blueprint, that you won't be able to rebuild for many hours because you start at lvl 1 and don't have the memetics for the buildings.

So you're missing the point of the wipe. The idea is that you start everything from the beginning. If they let you keep all the stuff you said it would defeat the point.
Zouls Jul 23, 2024 @ 7:19am 
Originally posted by L3velDr4in:
You are simply wrong here. Read the update posts and you'll see almost everything gets reset. Only blueprints and "premium" currencies will stay. You will be able to move a small portion of materials to eternaland and back but I suspect that will be a tiny portion (and nothing like tungsten, nor weapons/armor). As for the base you only get to keep the blueprint, that you won't be able to rebuild for many hours because you start at lvl 1 and don't have the memetics for the buildings.

So you're missing the point of the wipe. The idea is that you start everything from the beginning. If they let you keep all the stuff you said it would defeat the point.

No we just disagree on what time is worth what.

"Everything gets reset" except the most time consuming aspects, people who spend 20 hours making their house look nice are not worried about needing to get some more wood for it, they are worried that those 20 hours disappears, it doesnt ast you keep all the furniture that isnt mematic bound. And you can place it down and it uses base materials instead automatically.

"Many Hours" so like 2 to gather materials.

Or the 40 hours people can spend farming currencies, which is what they are worried they will lose.

Its all the time consuming stuff you keep.
L3velDr4in Jul 23, 2024 @ 7:27am 
Yeah metal can be replaced with wood in foundations, but that won't work for advanced buildings. The chamber, electric stove, advanced workbenches, turrets etc. All of these need to be researched through leveling up and tech tree. So until you level up a lot to get all the tech you won't be able to place your base. Also week 1 you won't have access to aluminum/tungsten no matter how much you level up.
jmotivator Jul 23, 2024 @ 7:33am 
The base blueprint part is maybe misleading since most people won't be able to build their late game houses at level 1 due to the materials.

I mean, if I can import my advanced crafting stations, level 3 turrets, etc. at level 1 then I'd be OK with it.
guska Jul 23, 2024 @ 7:38am 
Originally posted by Zouls:
It has also hit a point now of people saying that eternaland isnt good enough

I mean, Eternaland is pretty pointless, but the actual complaints I see around it are stupid. I just wish there was a reason to use it, like at all.
Scrambled onions Jul 23, 2024 @ 7:38am 
Eternaland works by storing resources to use the next season but become unavailable for the current season, I'm unsure exactly what the limitations are but that's what the game told me once I unlocked it.
Gyson Jul 23, 2024 @ 7:40am 
Originally posted by Padds:
did people go off on this before it was really clear how it worked or is this really that bad?

There always seems to be this odd notion that if someone is unhappy about the wipes then they must not understand something about the mechanic.

It is possible to understand both the game and the seasonal system and still strongly dislike the wipes.

It's a difference in perspective. For some gamers the character is just a tool and the activity of seeing how efficiently you can progress from A to B is all that matters. And they are happy to do that over and over again. That's why they're fine with wipes.

But other gamers (particularly MMO enjoyers) approach a game very differently. And Once Human plays a lot like an MMO. And to them losing access to their character's levels, restricting access on the items they've acquired, removing their constructions from locations they meticulously picked out.. these are all things they feel they earned over the course of their journey and having that sense of progress stripped away from them is everything.

It's not that these players don't understand. It's just what's "important" is subjective. And what's important to many MMO enjoyers is a feeling an attachment to their character, their possessions, and the progression that was part of your journey, and that can be difficult to feel when the character is reset back to level 1 regularly and most of your acquired items are doomed to be used as currency fodder for a side-project in a glorified instanced lobby between seasons.

I do not like having the levels, credits, and memetic progress I've earned taken away from me. I do not enjoy having usage limits placed on items I put effort into obtaining or creating. It's as simple as that.

And for some (certainly for me), once a developer requires the player to create and level up a new character (again) to experience the next part of the game they have effectively killed any sense of attachment to that character (and along with it, any immersion in the game world).

Our characters now simply become tools we use to chase down the next set of FOMO unlockables introduced with each season. I am no longer enjoying a game or immersive experience shown in all those trailer videos on the store page, but instead a mouse chasing down the cheese in the maze. And being able to hoard some of my acquisitions from each maze-run doesn't really make it any better, it just makes the mouse feel more like a pack rat.
Wanderer Jul 23, 2024 @ 7:44am 
As someone who plays seasons in path of exile and diablo IV, this seasonal wipe might be better for me since I get to keep playing seasons and keep my blueprints and resources.
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Date Posted: Jul 23, 2024 @ 1:54am
Posts: 23