Rabbit and Steel

Rabbit and Steel

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PewPew May 16, 2024 @ 5:43pm
How much content is there?
Topic, just randomly saw this on front page, and was wondering how much hours it has before I see everything the game has to offer.
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Showing 1-9 of 9 comments
zero May 16, 2024 @ 5:55pm 
depends on your skill level, you can functionally see all the bosses if you play on easy, but you wont see all their mechanics until you play on lunar, and playing solo has different mechanics then playing with a group.

its a roguelike ultimately, the playtime comes less from "seeing all content" but rather enjoying going through runs and trying to progress based upon what you find.
Dominic May 16, 2024 @ 5:56pm 
depends on what you consider content. its got easy, normal, hard, lunar difficulties. each difficulty up makes the boss feel new (not to mention boss attacks different in singleplayer and multiplayer) there is 10 classes with skins to unlock for clearing with each on lunar and hard. You likely to spend hours learning hard and then even longer learning lunar. ive got about 30 hours and havnt cleared lunar yet (im also just kinda bad). suffice to say if learning how to beat bosses is content for you there is plenty, if you wanna see new things every 5 seconds then probs not for you
MechaMarshmallow May 16, 2024 @ 6:03pm 
There's only 6 stages and bosses so it's not a lot if you're just trying to win the game solo. They do vary their attacks every run based on a few factors, but it's not a lot.

The difficulties get extremely hard though, so if you're into grinding bullet hell stages to try and beat really hard fights, it's probably got a lot of content for the cost when compared to other games in the bullet hell genre.

Multiplayer enemies have such different attack patterns they might as well be an entirely new set of stages too, so if you have friends who play or enjoy playing with randos online, then that's double the content.

I'm a bullet hell fan, and this game is well priced for that genre, but a lot of people who only want to clear the game once and then stop will probably do that in a couple of hours and be disappointed.
Dizz May 16, 2024 @ 6:21pm 
Is there unlockables?

I'm pretty miffed they pulled the demo.. especially while the steamfest is still running lol...

I hate buying games and refunding if I dislike em, it's just a silly tactic that shouldn't be necessary when demos exist.
Last edited by Dizz; May 16, 2024 @ 6:22pm
Toltage May 16, 2024 @ 6:25pm 
Originally posted by Dizz:
Is there unlockables?
Yeah there's additional classes and item sets to unlock for future runs. They're unlocked through doing certain tasks (e.g. clearing X area on Hard) or killing a certain number of bosses across runs.

Additionally there's bonus stuff like music tracks, alternate character palettes, cosmetic trinkets, etc.
Last edited by Toltage; May 16, 2024 @ 6:29pm
Dizz May 16, 2024 @ 8:56pm 
That's cool. Hopefully they bring back the demo, they said they wanted to likely keep it around post-launch and just remove online functionality (that's fine, I just want to try it out then buy if I really like it).
PewPew May 16, 2024 @ 9:13pm 
Originally posted by MechaMarshmallow:
There's only 6 stages and bosses so it's not a lot if you're just trying to win the game solo. They do vary their attacks every run based on a few factors, but it's not a lot.

The difficulties get extremely hard though, so if you're into grinding bullet hell stages to try and beat really hard fights, it's probably got a lot of content for the cost when compared to other games in the bullet hell genre.

Multiplayer enemies have such different attack patterns they might as well be an entirely new set of stages too, so if you have friends who play or enjoy playing with randos online, then that's double the content.

I'm a bullet hell fan, and this game is well priced for that genre, but a lot of people who only want to clear the game once and then stop will probably do that in a couple of hours and be disappointed.

Alright sounds cool, I'm down to do stuff solo and I got a friend to play too so no big deal.

Originally posted by zero:
depends on your skill level, you can functionally see all the bosses if you play on easy, but you wont see all their mechanics until you play on lunar, and playing solo has different mechanics then playing with a group.

its a roguelike ultimately, the playtime comes less from "seeing all content" but rather enjoying going through runs and trying to progress based upon what you find.

I guess I'm quite decent in video games? As long as it doesn't require super human accuracy (aiming) and reflexes, I tend to beat games on the harder difficulties pretty fast.
Lapinoire May 16, 2024 @ 9:23pm 
Originally posted by PewPew:
As long as it doesn't require super human accuracy (aiming) and reflexes
If Touhou series is a "100" in difficulty in terms of precision and placement, then Rabbit and Steel is around an 85~90 on Lunar difficulty, solo-wise.

A lot of the mechs in Lunar require you to understand what you're seeing in less than 2-3 seconds, and adjust in that time frame.
Freya May 26, 2024 @ 7:12pm 
Originally posted by Dizz:
I'm pretty miffed they pulled the demo
Originally posted by Dizz:
Hopefully they bring back the demo

They never removed the demo from Steam. Demos are just integrated to the right of the game's official store page once the full version of a game comes out. Then developers can choose to showcase the demo on the very top over where you can buy the full game, but most devs don't realize that so they usually stay on the right of the page.
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Date Posted: May 16, 2024 @ 5:43pm
Posts: 9