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Alternatively you could use an point_push. Give the door 2 outputs of:
- OnBlockedOpening > [Named point_push] > Enable
- OnFullyOpen > [Named point_push] > DIsable
You might want a duplicate set for the Close optons, but thats up to you.As for the point_push itself, you don't want it to have a large range just high push value. Center it with the door so that if it gets activated it will keep the doorway clear.