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2006/2007 (the ones you find in the "Source SDK") are much older branches that Valve and really no one else supports anymore. You only run into instances of people using it who don't want to follow the basic setup tutorials and just use the included mod wizard instead which eventually results in them needing to migrate to 2013 because no one wants to help someone using old code.
In 2013 the Steampipe update happened and Source SDK 2013 was released. All older Valve Source games were migrated to the 2013 branch to align themselves so patching would be easier and they could support Windows, MacOS, and Linux among other things.
The only reason someone who is making a mod not use 2013 are:
If you are wanting to make a single player Source Engine mod I would recommend following one of the many tutorials online (either mine or the one of the wiki) and once you understand the basics of mod setup use MapBase which is a well polished community branch that is running on Source SDK 2013.
https://developer.valvesoftware.com/wiki/Source_SDK_2013
https://wazanator.com/tutorials/sp2013setup/
https://www.moddb.com/mods/mapbase