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One feature I've been planning to add for ages, and I finally have, is the option to directly test a level you're designing in the Level Editor. You can do this from the editor by clicking on Test or pressing the "T" button on the keyboard you will be taken immediately to that level. On completion (or failure) of the level, you will be taken straight back to the level editor with that level open. This makes testing levels you're creating far less cumbersome.
There are also a couple of small bugs (that in all likelihood you'll never have experienced) that have come to light, and these have been rectified.
- Flock of Seagulls (well, there are some vaguely bird shaped things in it)
- Harder than it looks (just a level with no particular inspiration)
- Chicken (I mean... it's a chicken)
- 2022 Award Winner (in commemoration of Snow Problem winning "Best Non-Adventure Game Created With AGS" at the AGS Awards 2022)
It only remains for me to say a huge thank you to everyone who voted for the game at the AGS Awards, and I hope people enjoy this update!! :-)
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