安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Electric baton guys - jump over and hit them in the back.
Electrified enemies - batclaw removes charge, also you can just REC them.
I disagree about combat system being bad. Maybe this game doesn't explain moves much. If you played Arkham City before you'd be more prepared. You can go to Waynetech upgrade menu, it lists all the moves available for you.
I am no veteran but I can share some methods.
"I just can't get batman to hit the specific enemies I want."
Focus is out of the question, all the time you'll be fighting with these design flaws, the actual fighting is not that hard even in knightmare. But if you want focus then I suggest you try a beatdown. But doing it in a global and effective scale will be very challenging.
1. Shield guys : I would suggest a disarm and destroy technique if you have it. If you don't have the ability then you can do what MASTAN suggested. You can use a remap for single press.
2. Electric Stun Sticks : You can disable 'em before entering the fighting area(if doable) with a disruptor. You can use the Rec to temporarily make the thug lose the stick. They can pick it up eventually. The most basic move is what MASTAN suggested, in case you don't have the upgrades.
3. Electrified enemies : This type of enemies can be dealt with a quickfire REC(double tap 4 by default)/batclaw. But they'll keep on coming unless you disable the source, a doctor henchman. You can disable these doctor henchmen's electrocuting gadgets with the disruptor before you enter the fighting area(most of the time). So, you can totally avoid electrocuted guys. This is not applicable for the arcade challenges though. In campaign you won't find more than 4 of these guys, cuz you're given a max of 4 disruptor bullets, which is more than enough.
Although I suggest you try quickfire technique more.
But I also want you to inform that if you can make use of the Critical Beatdown, Counters, Throw Counters and a few batarangs then you won't have to use any of these, at least for the campaign and you won't have to deal with thousands of pesky gadget and special takedown controls or, you can try remapping.
The only games I've ever played with a keyboard are MMO's, where you legitimately need all the keys.