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Ein Übersetzungsproblem melden
I can't speak for Batgirl or Nightwing, but I go out of my way to stretch the game to fully enjoy the atmosphere.
heh, i remember when it first started by THQ in Saints Row 3 it was actually a good idea that granted you access TO COMPLETE SET OF ALL\ANY UPCOMING DLCs at discounted price, but other companies abused this great concept with fraud schemes that now gives you only some DLCs while bigger one or most of other dlcs stays out of season pass.
Now its not even a season pass, because meaning of season pass was to give you every "episode" of "season".
Thats all well and good, but if everyone did that, a lot of current developers would no longer exist.
Well what did you expect.
Plenty of people, myself included, have said season passes gives developers way to much lee-way(sp?) to define what youre buying AFTER you buy it.
More than half the time now, its BS regurgitated content, or one-off "challenge modes" that offer NOTHING to the replay value of the base game.
I divert your atttention to the assassins creed games, to watch dogs, to Far cry, to Shadows of Mordor... which is also a WB game.
Havent bought a season pass for any game for at least 2 years now, because its just gotten worse and worse.
One of the few developers who actually gives the healthy image of future DLC would be gearbox, for their input on Borderlands. The new campaigns they released for BL and BL2 were noteworthy, and worth the money. Not some BS alter rendition of the already existing single player map with some harder bad guys to fight, and a new gimmick weapon to fight them for, A la Batman Origins and the freeze campaign or the stupid "initiation" dlc.
Fortunately, steam has offered the whole refund thing now, which is great... but DLCs is where developers are getting their big money for little to no effort.
Look at WoW helmets and mounts. The base game/expansion with hundreds of items, mounts, models, sounds, textures, skins, maps, etc. costs $30-40, and then derps pay an extra $5 for a single helmet transmog? How stupid are average gamers these days, that they cant deduce price per content is significantly out of scale?
Dont even get me started on marvel heroes and the derps who buy that stuff under the premise of "i NEED it." Many game developers simply take advatange of gamers with an addiction problem, and short attention span.
Former CEO of EA once said that one day, theyll be able to charge gamers for a clip of ammo because at that point, they will be price insensitive to the effects of paying 10cents a clip over a span of 300 clips of ammo a month($30 a month for ammo in a single video game).... and its true, unless people wake the hell up.