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https://us.download.nvidia.com/Windows/461.09/461.09-win10-win8-win7-release-notes.pdf
...
https://us.download.nvidia.com/Windows/471.11/471.11-win10-win8-win7-release-notes.pdf
https://us.download.nvidia.com/Windows/471.41/471.41-win10-win8-win7-release-notes.pdf
P.S. Note that in the latest 471.41 version Nvidia changed description to GeForce 10 Series, maybe they solved it for 20 and 30? I haven't checked yet.
i have a 20 series card so it doesn't seem to be the case.
I spent a really long time scratching my head about why this was crashing, and I finally found out why. I used DDU to do a full uninstall reinstall of my drivers. When I reinstalled them: boom no more issues. Game runs great, smoke effects and all. I played the game and others without issue. Then at some point, I realized I forgot to log in to GFE to get shadowplay working, so I did, and forgot about it. Come again when I want to play AK again, I start up, crash again. So I remember that I just turned Shadowplay back on, and I go and turn it off. Game starts, benchmark runs fine. Leave game, turn instant replay back on, open game, try to run benchmark, game crashes. Seems like Shadowplay is causing the crashes, at least for me. I hope this helps.
Hmm, I wonder if it also could be responsible for the game freezing for half a second every time I finish a batmobile race challenge.
Time to reinstall and check for myself.
Reinstalled, turned off shadowplay, played around with the smoke, burnouts, drifts, donuts, no crash.
Turned on shadowplay, did the same thing no crash either, even when recording.
EDIT:
Ah!
I checked the latest driver notes and it reads:
[Batman Arkham Knight][GeForce 10 Series]: The game may crash when turbulence smoke is used. [3202250]
So, as of right now, it only crashes on the series 10, maybe? I got a 3060 Ti.
Thing is, that note about series 10 cards, I checked the previous driver's notes, and it doesn't mention series 10.
Which means it is supposed to be fixed now for 20 and 30.
You sure you installed these latest drivers?
Its not fixed at all on the 20 series
Changes and Fixed Issues in Version 471.68
The following sections list the important changes and the most common issues resolved in this
version. This list is only a subset of the total number of changes made in this driver version. The
NVIDIA bug number is provided for reference.
Fixed Issues in this Release
[Batman Arkham Knight][GeForce 10 Series]: The game may crash when turbulence smoke is
used. [3202250]
[Hitman 3]: The game may display random flickering when V-SYNC is disabled [200742415]
[Monster Hunter World]: The game displays flashing glitches after extended gameplay.
[3336071]
[Assassin's Creed Odyssey]: Drops in frame rate occur during gameplay and when running
the benchmark. [3345840]
[Topaz Video Enhance AI]: The application fails to process video with driver TDR error.
[200725519]
[D5 Render]: Black corruption overlay occurs with NVIDIA DLSS ON.[200724612]
Rendering artifacts appear on the desktop when using NVIDIA SDR deep color (10pbc).
[3340917]
[PLA Benchmark][PhysX]: The NVIDIA GPU is not used for PhysX when running the
benchmark. [3099182]