DOOM 3: BFG Edition

DOOM 3: BFG Edition

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What's with the "Texture LOD Bias" option? [mistery solved]
It's purpose? Does it makes the game look better or not? Thank you in advance.
Τελευταία επεξεργασία από Myth[Alex]; 23 Ιαν 2013, 8:46
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Εμφάνιση 1-4 από 4 σχόλια
What does 'crisp' mean? Sorry, but English isn't my native language.
It is the bias at which the mipmaps for textures are decided at from the distance of the camera.

Beware it can cause artifacts such as shimmering/temporal aliasing if you do it too much.
This option keeps reverting back to default on start every time I change the slider. Anyone else getting the same?
Τελευταία επεξεργασία από KillCrazy; 30 Απρ 2013, 9:23
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Εμφάνιση 1-4 από 4 σχόλια
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Ημ/νία ανάρτησης: 9 Ιαν 2013, 7:32
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