The First Descendant

The First Descendant

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BardzBeast Jul 19, 2024 @ 4:42pm
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I am fed up of how OP bunny is
I play mostly freyna and lepic. their abilities take forever to cool down and they do high damage vs single target or small aoe for limited time.

Bunny has massive aoe, massive damage aura with ridiculously fast cool down and can run everywhere super quick.

Almost every single infiltration mission i'm just running to keep up and walking past the drops of dead mobs. then when in a room full of enemies i can't believe that its considered acceptable game design for all of them to be instantly dead because of 1 low cooldown bunny ability that takes 0 skill. This is made worse when there is an ult bunny with bigger radius and more damage.

they need to increase the cooldown, reduce the area of affect and/or reduce the damage. Something that has such a large radius, does so much damage, moves so fast, has such a short cooldown and takes 0 effort is insanely unbalanced. It also completely bypasses enemy shields, most boss immune mechanics and common enemy immune spots.

On albion defence as an example. I have level 100 guns. I'm shooting the enemies in the late stages and they take a second to kill some of the bigger guys. Meanwhile bunny just turns on their instakill aura and mops every enemy up in as much time as it takes for me to kill 1. Its ok for a class be to be good vs large mobs, but to be this crazy efficient for no effort when 90% of the game is spent killing smaller enemies for me is too much.

I see some discussion around this and yet I'm actually quite surprised how little discussion I see given how ridiculously OP bunny is compared to everything else. I understand she is very popular because of how powerful she is plus the skins, but I think she is actively harming the game in the long run, as it makes the game much less fun for everyone else not playing bunny.
Last edited by BardzBeast; Jul 20, 2024 @ 4:42pm

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Showing 121-135 of 984 comments
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Delphinus Jul 20, 2024 @ 9:01am 
Originally posted by Wickedbadz:
Originally posted by Kashra Fall:

Irrelevant? Making one character stand above the others in a game designed around multiple characters, is not a good design. Bunny has 0 drawbacks. At first, she's bad at bosses, this changes once you have a specific mod, thus, no drawbacks.
You really need to try other characters before you claim Bunny is the best. There are positives and negatives with every one of the characters, Bunny included. I'd honestly rather see 3 Bunny's during a mission than 3 Gley's spamming rockets.

This is true you cant seen anything with them spamming those cannons
Delphinus Jul 20, 2024 @ 9:02am 
People claiming bunny is OP should play her o.o
LOOKADISTRACTION Jul 20, 2024 @ 9:25am 
Originally posted by Delphinus:
People claiming bunny is OP should play her o.o

Like for real. Whoever said dungeon missions should last longer should go stand beside Trump.
Greenhell Jul 20, 2024 @ 9:28am 
I don't mind Bunny. I enjoy being a passenger in the farming train.
LoVeSuns Jul 20, 2024 @ 9:48am 
Originally posted by Delphinus:
People claiming bunny is OP should play her o.o

We do play her, that's how we know she's overpowered and bad for the game.
Nikusui 😗 Jul 20, 2024 @ 9:48am 
Originally posted by BardzBeast:
Originally posted by Nikusui 😗:
For Freyna, you also want skill range, skill power modifier and toxic skill power. Def and Hp as well, cause you are gonna rely on the dots. Right now, my Freyna could fill the inner ring of Kulper mine and some of the outer ring, but yet to maintain 100% uptime for her third ability. I plan to do that with ultimate freyna when she is out, cause I don't want to spend too much crystal on the basic. I imagine I would be able to just stand at the center and spam the third with the occasional first skill and a little shooting, would make static farming shards so much easier.

Sorry what do you mean by dots. (edit: just realised damage over time's)

I have the skill range mod but hesitant to upgrade it because its not clear which skills it effects. I assumed it would be the exception rather than the rule that it would actually affect my skills.

Skill power modifier vs skill power. I've seen two threads on this and I'm still confused.
Skill range affects the third skill for sure. I had used her quite a bit if that assures you. When it comes to dot, skill power modifier increases dot damage more than skill power. Of course, her dots are also affected by her skill power. You kinda want both. You also need her contagion mod (the one with procs poison on mobs death), that would stack poison quite insanely if you have a large range. I am going to go for a larger range, more damage, and more CD when i get utlmate freyna.
Last edited by Nikusui 😗; Jul 20, 2024 @ 9:51am
Kuma Jul 20, 2024 @ 9:52am 
Op : Nerf bunny, too ooppp mimimimi
Me : Aahahaha! Get out the way! BZZT BZZZT
~Lazy_Eggs~ Jul 20, 2024 @ 9:56am 
Originally posted by Kashra Fall:
Originally posted by ~Lazy_Eggs~:
This isn't helldivers btw

Irrelevant? Making one character stand above the others in a game designed around multiple characters, is not a good design. Bunny has 0 drawbacks. At first, she's bad at bosses, this changes once you have a specific mod, thus, no drawbacks.
You talking about 30% increase damage lol.

I mean if you think killing trash mobs makes you op then I guess it's now just opinion

Maybe you need to define your definition of op, so maybe I'll understand where you're coming from.

Maybe you just hate a person that plays bunny that said something to make you rage, so now you want bunny nerfed to get back at them?

Last edited by ~Lazy_Eggs~; Jul 20, 2024 @ 10:00am
Blastie89 Jul 20, 2024 @ 9:58am 
Nah, you're just mad and jealous that your mains aren't so fun to play like Bunny.
Darth_Roxs Jul 20, 2024 @ 10:02am 
Originally posted by BardzBeast:
I play mostly freyna and lepic. their abilities take forever to cool down and they do high damage vs single target or small aoe for limited time.

Bunny has massive aoe, massive damage aura with ridiculously fast cool down and can run everywhere super quick.

Almost every single infiltration mission i'm just running to keep up and walking past the drops of dead mobs. then when in a room full of enemies i can't believe that its considered acceptable game design for all of them to be instantly dead because of 1 low cooldown bunny ability that takes 0 skill. This is made worse when there is an ult bunny with bigger radius and more damage.

they need to increase the cooldown, reduce the area of affect and/or reduce the damage. Something that has such a large radius, does so much damage, moves so fast, has such a short cooldown and takes 0 effort is insanely unbalanced.

Even on albion defence as an example. I have level 100 guns. I'm shooting the enemies in the late stages and they take a second to kill some of the bigger guys. Meanwhile bunny just turns on their instakill aura and mops every enemy up in as much time as it takes for me to kill 1. Its ok for a class be to be good vs large mobs, but to be this crazy efficient for no effort when 90% of the game is spent killing smaller enemies for me is too much.

I see some discussion around this and yet I'm actually quite surprised how little discussion I see given how ridiculously OP bunny is compared to everything else. I understand she is very popular because of how powerful she is plus the skins, but I think she is actively harming the game in the long run, as it makes the game much less fun for everyone else not playing bunny.

I disagree. I can out kill bunnies. Yes, there are fantastic Bunny players out there, but keeping up with them isn't impossible and out killing them isn't either. And they usually drop during boss fights anyway.
Das Apple Jul 20, 2024 @ 10:20am 
Eh idk, if someone wants to do all the work that's just fine. I go fiddle my nuts while at it, or watch youtube. Work smart, not hard.
The issue with bunny is until you reach hard mode she absolutely outclasses everything else outside of interception. So in normal mode enemies spawn and then instantly die to bunnies aura which has 100% uptime and cost 0 resource.

However i have noticed that the second a bunnies damage output is not high enough for her aura to wipe out everything in the vicinity, bunny players switch to a secondary strategy where they crawl on the floor pretending to be a bunny.
don't nerf bunny make more enemies that create damage zones on the floor because all the bad bunny player will just run into it and die
Homyak Jul 20, 2024 @ 10:30am 
Complaining about Bunny and not about Gley with infinite purple rockets.... OK
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Date Posted: Jul 19, 2024 @ 4:42pm
Posts: 984